templeton -> RE: Longest Game Ever? (11/15/2006 4:22:18 PM)
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I'm now moving into 1947... Germans still hanging on in there, but the AI let off the pressure against Japan, and conseuqnetly, Australia and India have fallen. A video for the Japanese marching into Dehli would have been nice... the Japanese and Germans link up in Persia (another nice alt-history video opportunity). Allies not teched up their bombers. I think Atomic bombs are modelled in an abstract way - but remember the Atomic bomb is only equivalent to a large scale bombing raid in terms of damage, and more people died in single night of fire-bombing in Tokyo than either of the two atomic bomb targets. Of course the physcological damage of the bomb is difficult to factor in... the significant leap in technology was not the atmoic bomb, which was measured in thousands of tonnes of TNT, but the leap to the Hydrogen bomb, of which the yeild is measured in MILLIONS of tonnes of TNT. Suggest "TRINITY: The Atomic Bomb Movie", which is a great film comprising atomic bomb test footage and narrated by Bill Shatner. The Moscow philamonic provide a fantastic soundtrack... Back to this game... given that the game has an option to start in 1945 with a pre-emptive Soviet attack (although it would have been nice to see a pre-emptive attack by Patton!), there is scope to add some later technology. Although even as late as Korea, the war is being fought in a similar way to WW2, just with the addition of jets and helicopters. One thing I was wondering about was mech or motorised infantry. Cetainly the US had most of their infantry motorised, so it seems appropriate that they should move as fast as their tanks. Or is it the case that a US tank unit is supposed to be representaive of mechanised forces in general? Even so, the Ameircan leg infantry rode around in trucks, whereas the Germans were still using horses to tow their guns.
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