DerJimbo -> Static LCUs (12/3/2006 9:16:10 AM)
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I have only recently started working with the scenario editor and database editor (just downloaded v.6), and I can't figure out how to make an LCU "static". I've read the manual, but unless I missed something, it doesn't specifically address this point. How do you do this? A related question: I've seen a scenario ("Big B's mod) where the Chinese units are designed to remain "static" unless attacked (and forced to retreat?), at which point they may move normally. How can this be done?
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