jwilkerson -> RE: OT: Victory Games "Vietnam" boardgame (12/6/2006 1:37:07 AM)
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ORIGINAL: Przemcio231 Any one ever played it?? what do you think about it??? is it worth purhasing[:D] Having played most of the "monster" board games, I can say that this one is "unusual". It is not a traditional YUGO-IGO type system. Movement and combat happen under the control of "operations" which involve one or more battalions/brigades on each side. Airpower is abstract consisting of "points" those these can be used for tactical support as well as more "strategic" purposes. The US (or whatever the side the US is on is called) has a lot of flexability, you can try to bring a lot of stuff in fast or you can try to trickle things in and stay for the long haul. Everything you bring in costs political points and the faster you bring things in (country) the more you pay in terms of PP. Bringing things in too slowly gives the VC/NVA player a good chance to get ahead in terms of province control and province control is what determines victory. Bringing lots of stuff in quickly can stem the tide in terms of VC/NVA but will run the US side out of PP and trigger an early withdrawal, resulting in losing the game. So that is the fundamental trade-off. The one time I did play the campaign game (as the US). My opponent eventually "quit" though he was winning. I think he was just frustrated that he couldn't "do" anything (except win). So if the VC/NVA try to get fancy, and the US player is geared up, then the VC/NVA will not win on the battlefield, but, they can still win the game. But the full campaign is a very long game. If the Vietnam era is of long term interest to you, then yes I'd say pick this up. There are not many titles out there that cover the whole campaign at this level of detail. It is a game I would consider playing again. But I would not recommend it, if you are not pretty strongly interested in this conflict. Also, it is not something that could be played solitare, at least not the campaign game.
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