Gil R. -> RE: Technology Upgrades (2/21/2007 8:05:29 PM)
|
For this upcoming patch we've reduced the amount of research one can get from Europe in a single turn (by half, I believe). However, I don't like the idea of capping the number of tech buildings, since that takes away from the player a potential strategy -- but more importantly, their cost makes it too expensive to build all that many of them, so this doesn't strike me as a major problem. It is possible that in the Southern Steel scenario, in which the Union has more money and resources than it knows what to do with, the Union might go crazy building research institutions, but the Union also has to build/purchase units, ships, expensive guns, etc. etc., so I'm not going to worry about this until I see evidence it is happening. (Also, this is why we have "Mansions" in the game and also limit the number of buildings each city can get -- to hold back economic development somewhat. Even at the richest settings possible, the Union cannot build infinite buildings, so it can't build dozens of research-related buildings.)
|
|
|
|