RE: New Civil War Scenarios for Future Patches (Full Version)

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Artmiser -> RE: New Civil War Scenarios for Future Patches (1/27/2007 7:49:10 AM)

One thing to keep in mind when doing that is you have to limit the size of field forces, the rail lines ect could only only supply so many men, this is one of the reason the North, later in the war,  was never able to bring massive armies to the field.  It was able to bring up reinforcements to keep the field forces up to Str.  Not sure how to simulate this.




Maurym -> RE: New Civil War Scenarios for Future Patches (2/6/2007 4:57:38 PM)

How about fictional "what if" type scenario's? Something maybe based on Newt's books...i.e. Lee win's Gettysburg (Union Mill); assault on Washington; Lee attacks Baltimore; Lee face's off against Grant at Fredrick; etc. 




bubbak -> RE: New Civil War Scenarios for Future Patches (2/7/2007 12:49:20 AM)

Total Victory
1861 post FS
1862
1863
1864
what if 1865 CSA winning.




Gil R. -> RE: New Civil War Scenarios for Future Patches (2/7/2007 1:12:39 AM)

Total victory is one of the new game options. (Implemented by doubling the number of victory points needed to win -- something only achievable by taking over most of your enemy's territory.) Plus we've got an option that lets you deactivate the rule that gives the South more victory points starting in 1865.




christof139 -> RE: New Civil War Scenarios for Future Patches (2/7/2007 12:29:44 PM)

Sounds good. Der Fiend muss total gemush sein!!! Chris




Gil R. -> RE: New Civil War Scenarios for Future Patches (2/7/2007 11:00:44 PM)

quote:

ORIGINAL: Maurym

How about fictional "what if" type scenario's? Something maybe based on Newt's books...i.e. Lee win's Gettysburg (Union Mill); assault on Washington; Lee attacks Baltimore; Lee face's off against Grant at Fredrick; etc.



It's an intriguing idea. I haven't read Newt's book (though I should -- everyone on this and other forums seems to like it) so I don't know: roughly what would the post Gettysburg OOB look like?




chris0827 -> RE: New Civil War Scenarios for Future Patches (2/7/2007 11:32:29 PM)


quote:

ORIGINAL: Gil R.

quote:

ORIGINAL: Maurym

How about fictional "what if" type scenario's? Something maybe based on Newt's books...i.e. Lee win's Gettysburg (Union Mill); assault on Washington; Lee attacks Baltimore; Lee face's off against Grant at Fredrick; etc.



It's an intriguing idea. I haven't read Newt's book (though I should -- everyone on this and other forums seems to like it) so I don't know: roughly what would the post Gettysburg OOB look like?



A good series of books until the end. I don't want to give away the ending by saying anything else. If I recall corectly the confederate OOB was mostly the same with possibly a few reinforcements, The Union army was partly destroyed and large numbers of reinforcements from the west and newly raised units were added.




Gil R. -> RE: New Civil War Scenarios for Future Patches (2/8/2007 12:44:36 AM)

Maybe you could give away the ending beneath a spoiler alert?

Our (WCS's) top priority will be adding scenarios based on historical situations, but we are not averse to including some what-ifs. If someone out there wants to do up a Gingrich post-Gettysburg scenario and let people test it we'd include it if it passes muster.




Maurym -> RE: New Civil War Scenarios for Future Patches (2/8/2007 4:21:22 PM)




[/quote]

If I recall corectly the confederate OOB was mostly the same with possibly a few reinforcements, The Union army was partly destroyed and large numbers of reinforcements from the west and newly raised units were added.
[/quote]

Another difference is what Generals were available. It really depends where you pick things up...after Union Mills (Gettysburg) Meade is dead but Pickett & Co are all intact. After the fall of Baltimore Pickett is a shell (ala Gettysburg)...and so on.

If ya really want to get wild do the Turtledove stuff and bring in the time machine...[:D]




Gil R. -> RE: New Civil War Scenarios for Future Patches (2/8/2007 6:52:48 PM)

Sure, I read that, but was especially curious about which generals die in that book...




sirduke_slith -> RE: New Civil War Scenarios for Future Patches (2/26/2007 12:31:05 AM)

I think Gringrich's senario of a confederate victory at union mills is a excellent idea  for a secnario and should be used to see if the confederacy can win the war despite the ending of Gringrich's trilogy.




Drex -> RE: New Civil War Scenarios for Future Patches (2/26/2007 3:07:08 AM)

I like Marecone's idea about a scenario that leads to a battle like Gettysburg, or Antietam,Shiloh. I remember the old SPI games that I used to play for hours. I know Gil said it would take alot of programming but its an idea for an off-shoot game. would need accurate maps.




Battleline -> RE: New Civil War Scenarios for Future Patches (3/15/2007 11:09:05 PM)


quote:

ORIGINAL: Gil R.

Sure, I read that, but was especially curious about which generals die in that book...


Gil,
I don't know whether I was more upset Newt killed off Rodes in the first book or that he spelled him Rhodes.
Battleline




Gil R. -> RE: New Civil War Scenarios for Future Patches (3/16/2007 12:38:40 AM)

That's hilarious. Was it just once, or throughout?

I have to say, some of these generals' names are not easy to spell. Rosecrans is one that I find especially annoying.




pzpat -> RE: New Civil War Scenarios for Future Patches (3/17/2007 1:34:58 AM)

I agree--just ask Gildenstern.  (Sorry for the bad pun, just on edge waiting for the patch--update.)  Is there a readme file attached to the update? 




Gil R. -> RE: New Civil War Scenarios for Future Patches (3/24/2007 1:10:59 AM)

Soon after the update patch goes gold we're going to be turning to scenarios, and trying to provide several more during the spring and summer. Please remember to make suggestions for any scenarios not yet suggested here.

Once you have all had a chance to make suggestions, I'll probably start a poll thread or two to get a sense of which ones are most in demand, and we'll take care of those first.




christof139 -> RE: New Civil War Scenarios for Future Patches (3/24/2007 6:52:37 AM)

quote:

Soon after the update patch goes gold we're going to be turning to scenarios, and trying to provide several more during the spring and summer. Please remember to make suggestions for any scenarios not yet suggested here.

Once you have all had a chance to make suggestions, I'll probably start a poll thread or two to get a sense of which ones are most in demand, and we'll take care of those first.


Bragg and Kirby Smith's 1862 Kentucky-Tennessee Campaign, maybe to include the earlier Fts. Henry and Donelson Campaign, and the latter Murfreesboro Camapign, with accurate tactical maps.

Since Matrix now has the rights to and is going to rerelease the old TalonSoft games, the TS Chicakamauga game has a good map of Murfreesboro, that wouldn't be hard to copy or convert to an FoF map, and also has maps of Prarie Grove and Wilson's Creek. Pea ridge has been modded for the TS engine, and a map of Pea Ridge is availble free for download at a couple of websites, but the map needs to have the Bentonville Detour road on the north side of Pea Ridge added so the CSA forces can actually make the forced march on that road on the computer screen, and the USA can attempt to stop that flanking movement if the USA player wants to or is aware of it, and in actuality USA forces did block that road with plenty of treefall, thereby slowing down the CSA forces and disrupting Van Dorn's plans.

Also, the 1861 to end of 1862 campagns in Arkansas, Missouri, and Indian territory would be interesting, maybe to mid-1863 when on July 4th, I believe it was, the South was disastorously defeated attempting to recapture USA held and fortified Helena, AK. Battles in this time period are Wilson's Creek, Pea Ridge, Prarie Grove, Fort Smith and area, Arkansas Post/Fort Hindman, and Helena.

Chris




CeltiCid -> RE: New Civil War Scenarios for Future Patches (7/18/2007 8:05:29 PM)

What about a fantasy scenario, where both side have the same number of provinces, cities, resources, incomes and starting forces and experience. No CSA runners or partisans/raiders.

Just like a chess game. Same posibilities to win. Very challenging for both sides i think.




Gil R. -> RE: New Civil War Scenarios for Future Patches (7/18/2007 8:14:50 PM)

So what would be different? Just the armies/generals?

This sounds more like an elaborate mod than a scenario, since I'm not sure how much demand there would be. Also, it would require redrawing the map, which involves countless man-hours. But one could mod the game so that a certain number of northern provinces and cities are given to France, and thus no longer USA territory, which would allow one to have equal numbers of cities and provinces on both sides.




CeltiCid -> RE: New Civil War Scenarios for Future Patches (7/18/2007 9:29:29 PM)

Yes, looks like more a mod than an scenario, since scenarios are true historical based situations.

Are there any kind of application to mod the game?




Gil R. -> RE: New Civil War Scenarios for Future Patches (7/18/2007 9:35:31 PM)

No, you just use Excel. What you suggest, though, is very complex, and involves multiple files. Still, the files that would get modded are simple enough -- it's just a matter of studying them (and reading what has been written on the subject in the modders sub-forum).




Khornish -> RE: New Civil War Scenarios for Future Patches (7/19/2007 6:50:08 AM)

I'd like either a scenario where all the starting units, except legendary, have no special traits or add-ons.  Either that or a way to get rid of brigade artillery (or any other upgrade) without having to turn the brigade into an artillery unit. 






bigus -> RE: New Civil War Scenarios for Future Patches (10/25/2007 1:35:51 AM)

I think that FOF needs the following scenerios.

1861
1862
1863
1864

the start and end dates will be in the same year
plus an option too continue any scenerio too the end of the war.

bigus




Erik Rutins -> RE: New Civil War Scenarios for Future Patches (10/25/2007 1:51:53 AM)


quote:

ORIGINAL: bigus
plus an option too continue any scenerio too the end of the war.


That's already there, FYI.




bigus -> RE: New Civil War Scenarios for Future Patches (10/25/2007 4:52:42 AM)


quote:


That's already there, FYI.


Am I missing something? Can I start an 1863 scenerio
and play just till the end of the year Or if I choose , too play FROM 1863
until a winner is delared?

bigus




Gil R. -> RE: New Civil War Scenarios for Future Patches (10/25/2007 5:01:16 AM)

quote:

ORIGINAL: bigus


quote:


That's already there, FYI.


Am I missing something? Can I start an 1863 scenerio
and play just till the end of the year Or if I choose , too play FROM 1863
until a winner is delared?

bigus



No, Erik was referring to the total victory option that you can choose when you start the game, which lets you play much longer than under the normal game rules (which are meant to bring the game to a close in 1865).

We have no post-1861 scenarios. We were going to start adding some -- and, thanks to one of our testers, even have some pre-Fredericksburg OOB's ready to go -- but because of the nature of the game we would have to do a good bit of programming to include later scenarios. (I won't go into all of the reasons, but here's an example. If starting the game in 1862, you should get to start with a bunch of research upgrades to reflect that the war has been going on for a year and, e.g., the soldiers have learned how to hastily entrench, shoot more effectively, etc. The FOF code currently doesn't let one assign starting upgrades, so we'd have to add such code.) It is now our thinking that we should add scenarios as part of the expansion pack we hope to do, since they involve a not insignificant amount of work.

Of course, anyone who wants can create a new scenario that begins later in the war, but there will be problems like the one I described, until the code catches up.




Mus -> RE: New Civil War Scenarios for Future Patches (10/26/2007 12:39:11 AM)


quote:

ORIGINAL: Mike Scholl

A scenario for the "dyed-in-the-cotten" Rebel Players to really challange themselves with---one with no Southern "freebies" and the North not having to fight with "one hand tied behind it's back". In other words, the "real" ACW.


Yes please.




Gil R. -> RE: New Civil War Scenarios for Future Patches (10/26/2007 2:37:17 AM)


quote:

ORIGINAL: Mus


quote:

ORIGINAL: Mike Scholl

A scenario for the "dyed-in-the-cotten" Rebel Players to really challange themselves with---one with no Southern "freebies" and the North not having to fight with "one hand tied behind it's back". In other words, the "real" ACW.


Yes please.



Isn't that the economically imbalanced scenarios we currently have? Mike wrote that before we ever added them, so his comment was based on the initial release, not the post-1.9.23 version of the game.




Erik Rutins -> RE: New Civil War Scenarios for Future Patches (10/26/2007 2:42:41 AM)


quote:

ORIGINAL: Gil R.
Isn't that the economically imbalanced scenarios we currently have? Mike wrote that before we ever added them, so his comment was based on the initial release, not the post-1.9.23 version of the game.


Yep, exactly, so Coming Fury or Southern Steel are the ones to pick if you want that. Both are historically balanced now, rather than "game balanced".




Mus -> RE: New Civil War Scenarios for Future Patches (10/26/2007 11:36:12 PM)


quote:

ORIGINAL: Erik Rutins

Yep, exactly, so Coming Fury or Southern Steel are the ones to pick if you want that. Both are historically balanced now, rather than "game balanced".



Ah ok. I knew those were supposed to be closer to historically accurate but I didnt know they were supposed to reflect the true material and population imbalances.




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