Norden_slith -> RE: Historical Accuracy (1/4/2007 11:33:58 AM)
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ORIGINAL: Prince of Eckmühl IIRC, German assault guns suffered from a handicap in this regard because the gun-compartment ceiling was so low. So, if the developers wanted to do anything in this vein, it'd have to be on a per-vehicle basis. Personally, I always enjoyed infantry play in CC, preferring to have armour present only in VERY small quantities as part of the tactical problem presented in the scenario. For that matter, if I want to play some big-honkin' tank battle, I'd likely to turn to CM or Panzer Command. I always considered CC to be a much better infantry game than CM, but vice-versa for AFV. And I believe that the harder Atomic tried to turn the CC into an armour game, the less attractive that the title became. Hence my indifference to the issue raised by bobwalt. [:)] PoE (aka ivanmoe) I agree. All Tanks meet at pointblank range in this game, so a Tigers superior range (pounding away at 2 km range) didnt mean anything here. No Infantry plus some support is what this game is good at.
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