TCp/IP problems (Full Version)

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Wilsonslley -> TCp/IP problems (1/7/2007 2:15:41 AM)

Gentlemen and Ladies,
Myself and seven friends are trying to play a MP game of COG. We spent a great deal of last night trying to login. No joy. My PC will be the host none of my friends
could find my IP. Could anyone assist?




Astroboy771 -> RE: TCp/IP problems (1/7/2007 2:23:52 PM)

Good news. We have resolved the firewall/router issues and have started trialing multi-play.

Bad News. It seems quite unstable - we had several hangs during battles (quick battles) especially when reinforcements were being called in - all after a small number if turns.  I saw some references to TCP/IP mode issues - is it usable in multi-play?? Is there anything we can do to make it more stable?




Russian Guard -> RE: TCp/IP problems (1/8/2007 7:01:59 PM)


Sadly, the game is very unstable TCP/IP, with critical issues that make the game unplayable.

Our group has tried numerous times; detail battle problems and general instability (freezes, jumps, players being booted for no apparent reason) make it unworkable.

I still enjoy the game single player; it's currently broken for TCP/IP.












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