rook749 -> RE: Victory Conditions discussion (1/10/2007 8:33:50 PM)
|
quote:
ORIGINAL: christof139 There are many problems with disease. One of them is that after the initial onset of disease, the troops that survive are not continually decimated in a major manner, but are continuously reduced in number in a minor manner, as some immunity may be built-up in the troops overtime etc. Also, troops returning from the sick lists would be continually returning to the unit. So, I just play without disease. Disease can make you sneeze, and I don't like sneezing. Achoo. See what I mean?? [8|] I will try the disease-on feature in the future when the weather warms up again. It would be interesting to differentiate what type of disease is affecting a body of troops too, as there were many types as you know, dealing out permanent and oft times only temporary losses to the troop strength. However, generic disease is also OK as you have it, since I don't use it anyway now, but may try it in the future. The main issue I have with disease, is that it can stop an offensive cold (excuse the pun) and cause an army an army on the offensive to be routed. Currently, if your Army is on the offensive and besieging forts (say Petersburg) all of the hospital protection you have built up is useless – until you take the province. I’ve lost a game as the Union cause disease hit my army after the following sets of events: Beat the ANV in Petersburg, next turn besiege Petersburg & disease hits. The following turn city taken army of NVA attacks with my disposition low (no hospitals to raise it) and after having lost 25K to disease alone. The following turn, the ANV attacks again and kicks me out of Lynchburg, and the turn after that out of Fredericksburg. Given the size of the Army of the Potomac it usually has around a 33% chance to be hit any turn. I’ve had the same problem occur several times while trying to take forts in Fredericksburg. The changes I’ve see with the medical attribute will help but I would still like to see Hospital Coverage in Enemy terrioty (may be at 50% or 75% effectiveness). Rook
|
|
|
|