christof139 -> RE: Fleets and the Mississippi (1/27/2007 10:19:06 AM)
|
quote: ORIGINAL: christof139 Yeah, you hit it right on the head. With a historical game played by us now and not the real thing back then, that is what makes it fun and interesting, to be able to alter history a bit within reason, and that is the purpose of historical basec games. MS:"Within reason.., and within the constraints of the realities of the situation". It's only fun and interesting to take on the role of Robert E Lee if you also take on the same challanges as Lee, with the same problems, strengths, and weaknesses. Why play 2nd Punic War games if there isn't a chance of various Carthaginian commanders winning battles and even the war itself?? Why play Waterloo and other battles in that campaign if there isn't a chance that Nappy and the French can win?? Why play any WWII campaign games if the Allies always should ultimately win as they did in history. MS: Because "should" doesn't mean "absolutely will". That's the challange..., can you make better or different use of the same resources to change the historical results? But if all you want to do is give Napoleon Tanks or some other rediculous advantage he never enjoyed, then you are not playing Waterloo..., you're playing "Dungeons and Dragons" or some other fantasy. Would Robert E. Lee be thought of as one of the Greatest Commanders America ever produced if the South had had equal resources to the North? Of course not. It was Lee's ability to pull victories from impossibie-looking situations of inferiority that made his reputation. Chris :quote:end Yes MS, I do believe that is what I stated and the points that I made. I agree. You seem not to comprehend what I wrote. Chris
|
|
|
|