Reg -> RE: Deployment (1/25/2007 11:53:36 PM)
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ORIGINAL: bostonrpgmania But what can I do with Port Moresy while they got bambardment from Japanese air raid? Port Moresy and Buna seems to be overwhelemd and there is nothing that I can do about this? 1. Not much you can do about it at this stage af the war as the Allies are poorly equipped and on the defensive. Feel lucky you have fighters at all because they only have just arrived. (The were nick-named 'Neverhawks' in Port Moresby because they were never going to show up). Buna is basically indefensible. The airfield is poor, supplies are low and it would risk the more important PM to divert scarce units to defend Buna. Also how are you going to get Engineers, supplies and a base force to Buna. The Kokoda Trail (track?) from PM to Buna is hardly a major supply line, and Miss Betty will deal with any supply convoy going by sea. Port Moresby has to be defended as best you can. Historically this is accurate. Keep your squadrons fresh (low fatigue) by juggling CAP percentages and standing down were possible (during bad weather??) and consider rotating in fresh units from the mainland. Hopefully the airfield will stay in good condition (engineers help) and you won't lose too many aircraft on the ground. No-one said this is going to be easy and expect casualties. Supply convoys are vulnerable but necessary. Big convoys attract a lot of attention and take a long time to unload. Consider LRCAP to protect them on the way in (though I found they were usually hit while unloading). The only real defence is to wear down the Rabaul based bomber squadrons. Run them out of supplies (blockade supply convoys from Truk), damage their airfields (heavy bomber raids), attrit their pilots (inflict casualties) so their standard fall. All this is obviously way beyond Allied capabilities in May'42 and definately not possible in the short timeframe of the Coral Sea scenario. quote:
Second question; when my task force arrived at the scene, alas, they got bambarded by enemy forces and by turn 7 or 8, my score is half the japanese I think ...What a shame,,,,is there any good AAR for this short scenario where I can run tactics? 2. Once again, as per posts above, you only send your carriers into an area with orders to engage the enemy and from that point on you just hope and pray your task force commander knows his stuff. It has a lot to do with luck as to who spots the enemy and gets the first strike off but you can set up favorable conditions. I'm no expert so read the forums to the best advice but be warned, this is early war and the IJN is at their peak and the USN is only starting to develop their tactics. Japanese carrier planes also have longer range so can effectively strike from further away (big advantage). Another other thing to consider is that this is a short scenario based on a single engagement. In a real war, 'you win a few, lose a few' and providing you are achieving your overall aims each encounter does not take on such momumental proportions. I would recommend playing the longer scenarios for this reason. quote:
Third question; coast watch<---How this works? In eneny controlled territory, binocular pops up and it says that spotted enemy ships. Is this a spy? (sorry for my ignorance..) 3. Answered in posts above. No intervention required, you just get sighting reports for Japanese forces in coastal hexes. BTW, I would think carefully before bringing your Air Combat TF within range of the full strength Rabaul LBA (Land based air). Historically it was risky: quote:
ORIGINAL: http://en.wikipedia.org/wiki/Battle_of_Coral_Sea That night, Fletcher, mindful his primary role was to protect Port Moresby, made the difficult decision to detach his main surface force, Task Force 44 under Australian Rear Admiral John Crace, to block the probable course of an invasion. Crace had cruisers HMAS Australia, HMAS Hobart, and USS Chicago, and the destroyers USS Perkins, USS Walke, and USS Farragut. Fletcher and Crace knew exposing surface ships to attack by land-based aircraft, without air cover, risked a repeat of the loss of HMS Prince of Wales and HMS Repulse five months before. Their fears were nearly realized when the cruisers were spotted and came under an intense air attack from a squadron of torpedo bombers on the afternoon of May 7. Whether due to luck or skill, the ships escaped with few casualties and little damage. Only minutes after the Japanese raid, Crace's force was inadvertently attacked by friendly B-17s; Farragut and Perkins once again had to endure near misses. And in game terms, CAP over your carriers will massacre any incoming Bettys but a 'leaker' or two will likely get through and put a fish into one of your flattops. Probably won't sink her but will put her out of action for months..... As for point 2 above you have to wear them down first. This won't happen in a short game and remember the aim of the scenario, which is to prevent invasion of PM. Best of luck,
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