Gil R. -> RE: The "other" game (1/25/2007 3:53:11 AM)
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I should respond to something else, this myth that the FOF team doesn't care about history. What's being referred to here and in the main FOF sub-forum especially is the fact that because of game-design considerations we opted to have the relative power of the USA and CSA be somewhat more balanced than it was historically, since otherwise the game runs the risk of being absurdly imbalanced. But if we didn't care about history would we have... ...included a database of 1000 generals, which is a TON of work, rather than, say, fifty? ...had an ongoing project to include biographies of those generals, as a way of honoring these leaders' memories and informing people about their lives and careers? ...undertaken to get accurate in-game ratings of the abilities of all 1000 generals, a process that is ongoing, and which initially involved soliciting the input of ACW buffs on the forum so that those ratings would be based on history? ...included more than 100 "Legendary Units" such as the Iron Brigade and Orphan Brigade, along with bios (an innovation not previously seen in an ACW game, to my knowledge)? ...included historical governors and potential candidates for governor (again with their bios), when we could easily have created a bunch of generic governors and saved ourselves dozens of hours of work (again, an innovation, it would appear)? ...added contemporary "flavor text" to each opening screen as a way of giving the player a feel for the time period and the experience of fighting the war? ...devoted hundreds of man-hours into researching and programming detailed combat so that the tactics available and effects of weapons would be realistic? ...researched and implemented numerous other historically-based features, such as technology upgrades, major railroad lines, etc. etc. etc.? The fact is that the game is FULL of details that respect -- and honor -- history, but people get hung up on what was and is a legitimate game-design decision that is intended to give the CSA player some hope that he might win more than a small fraction of the time.
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