Hertston -> RE: Okay... a few questions. (2/18/2007 8:02:51 PM)
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ORIGINAL: warishere Yeah, I understand but it would be nice to see a grand strategic /campaign game (similar to the Totalwar series) with the tactical battles found in the CC series. Why bolt a layer like that on? The tactical game more than stands by itself, and realism-wise a TW style abstract strategic element would be be totally out of place. Possibly you could include an operational level strategic layer, which CC2 came closest to (and which Battlefront are trying to do with Combat Mission Campaigns), but Market Garden is very different from the whole of the Eastern Front over four years in that respect. CMC is a good example, perhaps, that a strategic layer actually worth doing would represent the same sort of effort as developing a new operational/strategic level game; just not viable in this instance in view of likely sales and profits. quote:
Sounds good. But i`m a little surprised they`re releasing an old game with the same price tag as the newer games when it doesn`t have some of the features found in previous CC games. And with no graphics overhaul, how do they expect to sell this game? The multiplayer will have to be REALLY REALLY good for this game to sell. Have you been playing the MP game? What features? Air and artillery strikes are pretty much trivia in my view. The CC4 and CC5 campaigns amounted to no more than scenario selection. Yeah, maybe a few Stukas and Sturmoviks would have been nice, but would they really justify the work needed to include them? I doubt it. As to graphics, I don't think 98% of the potential market cares. Although CC5 in particular was prettier, CC3 stands up pretty well IMHO (CC2 would have needed an overhaul, I agree). But there's a limit as to how far you can go with the 2D overhead approach. As to MP, no, not yet. I'll play through the campaigns first. Again, though, although the 'persistent world' might add something, the core of the game, the tactical battles remain the same. That is "REALLY REALLY good", because it always has been. CC is, quite simply, a kick-ass multiplayer game. How many other games are regularly played online in the way CCs 2-5 are so long after release?
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