KWP -> RE: Consumers: Call to "Arms"! (2/21/2007 6:14:32 AM)
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Have you read the readme file? quote:
Firewall A common connectivity issue is your firewall settings. When you attempt to connect with your online opponent and you can not locate each other, shrink out using the “windows” key, and check for a 'windows' or other security program warning. This warning will indicate that your program is being blocked and you will be asked to make a response similar to: 1.) “Always allows connections for this program (Cross of Iron)” or 2.) “Allow just this instance” The selection you choose is entirely up to you depending upon frequency of use. The verbiage might not be exactly the same but the process is similar for most systems. Please refer to your system documentation for how to configure your Firewall for connectivity. If you are using Windows XP Firewall, one way to help you get around this issue is to “Allow Exceptions” for this program by entering the “control panel”, selecting “Windows Firewall” then find Close Combat III and “check” the box that allows that program to interface with other users. Routers With Broadband and Cable connections being so much more common, you may find that you will not be able to connect to another player online. This can be due to NAT (Name Address Translation), Port Forwarding, and Firewall services running on the Router. You should also check that your ISP (Internet Service Provider) Account will support online gaming, as they may need to make some adjustments, or assist you with your connectivity. The IP Number (your address on the Internet) must be the Public IP Number that connects the Router/Modem to your ISP. With NAT, it is normal for your PC to have a Private IP Number which is not valid on the Internet, and the Router allows the connection to work. This is a secure way to connect to the Internet, but may need modifying to allow for online gaming with Close Combat and other online gaming. If you are not sure about this, you will need to get support from your ISP or Router Vendor. Port Forwarding In order to play online, Close Combat needs to be able to communicate on a number of ‘Ports’. Normally these Ports will probably be blocked, so you will have to change the configuration of your Router (where this happens). A word of caution; it is potentially dangerous to allow an uncontrolled connection from the Internet to your Computer. The Firewall is there to prevent exactly this kind of behaviour. It may be tempting to switch off all your connection security to make getting an online game easier. For example, some Routers provide a DMZ (De-Militarized Zone), which is simply an open connection to the Internet. Unless you have adequate independent security on your PC, we do not recommend this, and one of the securities you would want to have is a Firewall! Although we are not experts in the Community, we will always try and assist you if you have connectivity problems. Visit the CSO Close Combat Forums (see Links at end). These are the Ports that are required for a successful H2H connection: 47624 TCP 6073 TCP 2300~2400 TCP 2300~2400 UDP If you are trying to connect to an online MMCCIII Campaign, then you may need to include the Port Number that the Campaign is running on. Head to Head (H2H) play: If you use the BattleHQ Game Lobbies (BHQ) to launch head-to-head games, make sure you check “Direct Play” Close Combat Cross of Iron in the direct play menu box, and then allow BHQ to launch Close Combat III.
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