Knu -> RE: Armor and heavy support (2/22/2007 7:40:34 AM)
|
Hello Beeblebrox: Thanks for instructions how to raise the AI rank. I'll try that. Comrade_Blabsky: I was thinking perhaps of raising the cost for infantry units say with 5 to 15 points each, or alternatively lowering the requisition points by editing the operations. I currently left the rarity numbers as they were, but was also thinking of lowering them a bit perhaps for mortars, machine guns and infantry guns. I didn't left any halftracks either to the game, it is just an infantry battle now and I'm enjoying the game at last! I still own the "original" CCIII and actually played it again during the last autumn. Now that I have no vehicles in the game, I witnessed probably for the first time the AI using snipers. Was really surprised about that! Or perhaps there has been snipers before, but they have gotten killed really quickly... Uncle_Joe: Like I mentioned about the Suomi-mod (Winter War & Continuation War), the Russian AI still buys every vehicle it just can, no matter how useless they are. A four T-20's is a rather funny force to attack :) You can kill them with a rifle... That's why I removed every vehicle. I was expecting the AI to spend then all points to infantry guns but no, I only found (and got killed) one infantry gun, while trying to run to a cover in a house, from where the gun opened fire. I just wish I would have tried to mod the game a bit before. I probably would not own any other games than all of the Close Combats, if I would have done this earlier. I have always hated the armor heavy AI, even with CCII, there was too much armor for my liking. Kimmo
|
|
|
|