High Command -> RE: Oponent wanted for a long game (2/26/2007 7:20:51 AM)
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Any surgestions for rules... You see, before we start a new game, its good to have all rules sorted out.. for example, Upgrades, Sub Doctrines, ect ect... If the games has any exploits ect it would be good to have rules or simuler aiganst this... Scenario = War in the Pacific 1 Round = 1 Day 7th December Historical No Sub Based Invations Sub Doctrines Off Allied Damage controll On Reinforcements +/- 60? Upgrades controlled by Player? Any more ideas... I mean, im reading on the forum, and see that many have rules regarding ASW sizes and all sorts of things... so i figured it must be a reason... Im fine with playing with what we have, but as this is a huge time investment and gigantic commitment over years to come.. i would like to be 100% sure that we cover eavrything... to be sure.. So if you or any other have any recommandations to rules ect, i would realy much apprisiate if we could post them below [:)]
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