rocketman71 -> Static HQ:s (3/1/2007 1:23:16 PM)
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After playing my first game (Market Garden) I was sometimes surprised that some units didn't receive attack bullits, despite being within its HQ's command range and in supply. However, I now noticed in the manual that most HQ's lose their ability to give attack bullits if they moved on the previous turn - being static HQ:s. Some HQ:s are not static, so they can give attack bullits on every turn. But is there any way to get this info before moving any HQ:s, so to prevent the mistake of leaving units without attack capability?
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