Japanese Air Unit Fatigue on Turn 1 (Full Version)

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KDonovan -> Japanese Air Unit Fatigue on Turn 1 (3/1/2007 7:05:14 PM)

How come when new orders are put in to Japanese airunits on turn one they jump up to 15 fatigue points. Is this a bug...or was this a feature of the game?




pauk -> RE: Japanese Air Unit Fatigue on Turn 1 (3/1/2007 8:21:53 PM)

feature me thinks... to prevent Japanese to fly day by day in the opening rounds and maximise their air potential to Uber level




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