Bucks -> RE: Active Sonar Problem? (6/12/2007 11:31:27 AM)
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Ologotai, Yes thanks for the report I'll make sure this goes into Mantis as it's not listed as an issue at present. I've been working on HUD3 sonar and torpedo values and have noticed this and something with dual speed torpedoes. I'll go to Mantis shortly and write this up. I've already taken multiple screen shots of this as well as and check this one, torpedoes showing both active and passive sonar range bands simultaneously. Again thanks for the report and I'll make this an official entry asap. I'll get back to you with an entry number and let you know as soon as it's been fully addressed. Darren Buckley
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