TCP/IP (Full Version)

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Alan_Bernardo -> TCP/IP (3/19/2007 4:22:27 AM)

Are there any plans to work on TCP/IP for the update?

I noticed that in the beta multiplayer wasn't mentioned, except for the stuff for PBEM.

Is it more likely that TCP/IP will be addressed in the next update? Or will it be addressed at all?

Thanks,

Alan




Erik Rutins -> RE: TCP/IP (3/19/2007 4:26:11 AM)

In fact, all known TCP/IP bugs were fixed and I asked if anyone had a chance to play the beta update via TCP/IP yet.

Moving this to the beta forum now..

Regards,

- Erik




Gil R. -> RE: TCP/IP (3/19/2007 5:33:28 AM)

Eric hasn't had a chance yet to put together a list of bugs this patch fixes, just features. (The latter was more urgent, so that people could start playing and know what had changed.)




ericbabe -> RE: TCP/IP (3/19/2007 3:55:33 PM)

I think there may have been one report that killing a general during detailed combat in TCP/IP may have caused a CTD, but I was unable to reproduce this on our LAN ... something to watch for though.






ETF -> RE: TCP/IP (3/20/2007 12:56:51 AM)

Certainly will try out a game this weekend at our Military interest Club!





ETF -> RE: TCP/IP (3/25/2007 8:56:15 PM)

http://www.matrixgames.com/forums/tm.asp?m=1418892

FYI re searches.........




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