Hans -> Should I upgrade my HQ unit? (8/22/2000 7:08:00 PM)
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Does anyone know, if the HQ unit (six men, costs 100 points - NOT the tent) has any special abilities, that it looses, if I upgrade them to, let's say, engineers or a tank? In other words: are there abilities tied to the actual type of unit instead of just being A0? In SP 1 to 3 I used to upgrade my A0 units to tanks whenever possible, but now I got second thoughts about this - especially regarding the cost of the HQ unit: there must be something special about them.
Thanks,
Hans
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