Q-Ball -> RE: Some questions (4/24/2007 10:52:07 PM)
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As someone who has played Japan opening a few times now, I have an OK handle on the capabilities of Japan the first couple months, and what Allies can do to counter. I feel like a traitor, but.... MALAYA: I would move the AVG to Singapore, and evacuate as many of those units as possible to India. You can use single-ship TF's, or leave some uncovered and empty (the Bettys will go after those), and cover the single-ship ones. But the AVG over Sing will keep that airbase, and port, open. Other than that, get everyone to Singapore as quick as possible. Don't defend the forward bases, except to cover evacuations. PI: Collapse everyone on Clark or Manila, you pick, I think Clark is more valuable. Turn off all replacements/reinforcements, you need all your supplies. Use all your subs to land supplies, and take out unit fragments. US subs are no good anyway at this stage, good use for them. Obviously, get every ship out turn one. Single ship TF's for the transports. DEI: Move all your Dutch bombers constantly to harass IJN ships. Dutch Subs are good at this stage, those are your main Sub force. Use the Dutch Navy to contest landings that are not covered, but if there is an IJN SCTF covering an invasion, I would stay away. Be very carefull of Bettys. You should NEVER dock ships within Zero/Betty range of a Japanese Size 2+ airfield at this stage. NEVER. Once a base falls within 9 hexes of Soerbaya, it's time to evacuate the port. Otherwise, you pretty much have to sit there and take it. You might concentrate the java forces at Soerbaya. Careful at N. Oz, once Koepang falls, all those ports can be easily bombed. OTHER: In general, I would load US Troops and get them ASAP to the following locations: Noumea Canton Is. Then, Pago Pago, Suva.
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