Strange errors in scenarios 190 (Big B) and 155 (Full Version)

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Woos -> Strange errors in scenarios 190 (Big B) and 155 (5/6/2007 10:55:05 PM)

While evaluating error reports concerning witpDecoder I stumbled upon two strange things in a few scenarios:

In scenario 190 (Big B mod) the 7th USA Div (Unit 2760) has 50000 supply on hand at start. Is that actually intended or a typo (e.g. assigned supply to the unit instead of the base). Since I have never before seen a unit with that much supply on hand, witpdecoder uses a smallint to store unit supply in the database. Now, this could be changed but it is quite some effort. I would thus avoid to do it just to support a typo,

In scenario 155 (CHS?) there seems to be several cycles in the ship upgrade graph, e.g. ship class 58 (Izumo) updates to class 636 which in turn updates back to ID 58 (at least I got a .csv dump claiming to be from that scenario which has that in it). This makes IMHO no sense (will the ships continuously be updated between those classes?). Additionally, the new routine for reading in the ship upgrades graph into witpdecoder (specifically added to V.03b to support some other upgrade idosyncracies of CHS ;-) does not support such upgrade cycles. Can we agree that such cycles are scenario errors or is there some rational behind them?

The ship classes in question which are in such cycles are 58,230,447,636,641,641,725,1697, and 1740.




Don Bowen -> RE: Strange errors in scenarios 190 (Big B) and 155 (5/7/2007 12:00:18 AM)


quote:

ORIGINAL: Woos

While evaluating error reports concerning witpDecoder I stumbled upon two strange things in a few scenarios:

In scenario 190 (Big B mod) the 7th USA Div (Unit 2760) has 50000 supply on hand at start. Is that actually intended or a typo (e.g. assigned supply to the unit instead of the base). Since I have never before seen a unit with that much supply on hand, witpdecoder uses a smallint to store unit supply in the database. Now, this could be changed but it is quite some effort. I would thus avoid to do it just to support a typo,


When a land unit is loaded onto a TF, all of it's supply is stripped off and assigned to the base. So coding large supply values to land units is a sneaky way of having supply arrive during the game. It could obviously be reduced in value to fit i_16.

quote:


In scenario 155 (CHS?) there seems to be several cycles in the ship upgrade graph, e.g. ship class 58 (Izumo) updates to class 636 which in turn updates back to ID 58 (at least I got a .csv dump claiming to be from that scenario which has that in it). This makes IMHO no sense (will the ships continuously be updated between those classes?). Additionally, the new routine for reading in the ship upgrades graph into witpdecoder (specifically added to V.03b to support some other upgrade idosyncracies of CHS ;-) does not support such upgrade cycles. Can we agree that such cycles are scenario errors or is there some rational behind them?

The ship classes in question which are in such cycles are 58,230,447,636,641,641,725,1697, and 1740.

Obviously wrong (and probably my fault) - Copy, Paste, don't fully update, d'oh. Probably a good idea to make sure Andrew knows of this.




Cpt Sherwood -> RE: Strange errors in scenarios 190 (Big B) and 155 (5/7/2007 2:48:06 AM)

Boy, is my face red?[:o] It should be. I am the one who started this and I have to appologize to all. I sent the wrong cvs files to Woos and then left town for 5 days. The scenario in question is Alaskan Warriors French Gambit scenario. NOT CHS!! [8|] Again, I am very sorry to have started this, and then I was out of town and not able to do earlier damage control.




Big B -> RE: Strange errors in scenarios 190 (Big B) and 155 (5/7/2007 3:58:00 PM)

quote:

ORIGINAL: Woos

While evaluating error reports concerning witpDecoder I stumbled upon two strange things in a few scenarios:

In scenario 190 (Big B mod) the 7th USA Div (Unit 2760) has 50000 supply on hand at start. Is that actually intended or a typo (e.g. assigned supply to the unit instead of the base). Since I have never before seen a unit with that much supply on hand, witpdecoder uses a smallint to store unit supply in the database. Now, this could be changed but it is quite some effort. I would thus avoid to do it just to support a typo,



That is a typo, I'll take care of that.

Brian

EDIT: Should you see anything else - please let me know (I get cross-eyed checking over thousands of data fields!)[sm=character0085.gif]




TAIL GUNNER -> RE: Strange errors in scenarios 190 (Big B) and 155 (5/8/2007 1:54:54 AM)

Hi BigB,

Playing Scen 190...it's now Jan. 3, 1942.

Just recently noticed that I'm receiving a listing for 22 A6M2s per month under "Replacement Rate". This is the only plane listing any numbers under this field.

Is this intentional? I thought "Replacement Rate" was for the steenking Allies...

ChadG




Big B -> RE: Strange errors in scenarios 190 (Big B) and 155 (5/8/2007 1:57:03 AM)

quote:

ORIGINAL: Juggalo

Hi BigB,

Playing Scen 190...it's now Jan. 3, 1942.

Just recently noticed that I'm receiving a listing for 22 A6M2s per month under "Replacement Rate". This is the only plane listing any numbers under this field.

Is this intentional? I thought "Replacement Rate" was for the steenking Allies...

ChadG

No that was not intentional, it has been delt with in 1.4 - but your stuck with extra Zeros for now [:)], eventually they will make good Kamikaze material!




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