Adam Parker -> RE: search and strike (6/12/2007 5:16:51 AM)
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The game seems to take some liberties with time - but that's just the level of abstraction that gives it its essence. Once at the strike point, the planes will circle for maybe 30 mins and then head home. Same when sent to a sighting that has moved away. A big inconsistencty I've seen it is in the ready times and times to transfer aircraft. In Coral Sea I can send every squadron from Townsville to Cooktown and on to Port Moresby within 4-5 hours! I mean they land at Cook and miraculously refuel and fly off to New guinea. On the carrier, planes land and seem to be available to sortie straight after. This could be a bug though as I've seen many times (with time set to zero) squadrons ready to fly once I select a target but once I select one squadron, the others just fade off.
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