dude -> RE: Simple Tips - Editing files (6/15/2007 2:23:29 AM)
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Some quotes from Gil R. from the other thread that pertain to this: quote:
ORIGINAL: Gil R. I should note that anyone working on a post-1861 scenario might want to hold off for a bit. FOF was initially written to start only in 1861 (since didn't include later scenarios). To create a scenario that begins in 1862 or later there are a bunch of things you want to be able to set: upgrades already gained (e.g., Hasty Entrenchments), diplomatic levels, national will, etc. Now that we are internally working on a pre-Fredericksburg (= Nov. 1862) scenario, Eric is adding code to handle such things. So if, for example, you wanted to play the Newt Gingrich scenario, you'd want both sides to start with a certain number of research upgrades that they had by July 1863, and you can't do that yet. The one thing you can definitely work on now would be OOB's, though even here there will very likely be a change: Eric's going to try to add code that allows us to pre-attach generals to their historical division/corps/army commands using the ACWStart.txt file. So if doing an OOB you should definitely keep track of which generals would go where, so that if that code is indeed added you can then add the generals. quote:
Your comment makes me think that it would be a good idea to share what we’re hoping to encode for the purpose of adding post-1861 scenarios. This is the current list. (Ignore the fact that #7-8 are missing. They’re not relevant.) 1) Ability to have generals attached to a container at start of scenario 2) Implement the IsDead column to contain the game turn at which a general died historically. Scenarios that start at or past this date won't include these generals at all. [This is not something you guys need to worry about – I make the changes myself to the master generals files, and you can then just copy the IsDead column.] 3) Diplomacy levels 4) Starting upgrades 5) Starting emancipation state 6) Muster/conscript numbers??? [i.e., chances of mustering or conscripting] 9) national will 10) changing the size limits for armies/corps/divisions/brigades 11) Governors In addition, I’ve identified attitd.txt as a definite COG vestigial file, and provstrt.txt and relstrt.txt look like they are COG files based on their dates. Also, mapregion.txt is blank, so it probably serves no purpose. I’ll see if we can get these removed for the next patch. One more note: do not sort commanders.txt – keep it in the order it’s in, because changing its order 1) can cause crashes if you do it the wrong way and 2) you won’t be able to import new data whenever I update the generals files with new bios, ratings, abilities, start dates, etc.
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