Sean CAW -> RE: MP game is up (6/20/2007 6:50:50 AM)
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Got in most of a game with AVisme over IP tonight, marred slightly by 2 crashes. We played Wake (historical). I was the US, and combined two carrier groups to the south of Wake with a carrier group and my transports to the northeast of Wake, and transferred all my Devastators to Wake early on so they could at least be in range of the transports when they showed up (and not bog the carriers down). Long story short, after the Devastators punched a bunch of holes in AV's cruisers (but NOT his transports - my pilots were much more attracted to the less important and more armored CAs), I found his carriers west of Wake. Launched substantially all planes, minus about 35 fighters guarding the three carriers on CAP. But of course, half the devastators decided they'd rather have another go at the cruisers offshore, while half made their way late to the carriers, where they were completely shot up by AV's 50% CAP with no hits. Sounds historically accurate! As for the SBDs and their fighter escorts vectoring in from the northeast and southeast for a combined strike -- a ton of misses, and only 4 measly hits, which left both of AV's carriers active. They quickly responded, sinking all three carriers with one (split) strike. Boom. Goodbye! The Japanese hit % was phenomenal - everything was hitting (the Japanese hit % during a thunderstorm was better than the US dive bombers' hit % in clear skies), and the 35 CAP fighters could have been off in Pearl Harbor for all they were worth. I think they shot down 5 planes or so. Also, the US carrier damage control was atrocious - it appeared that two Val dive-bombs were enough to sink the Enterprise. So that was that - decisive victory for AV, or it would have been, without a late crash. I see why the US never tried to intervene in real life... what a pathetic carrier fleet! (or maybe it was the admirals) :)
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