Gregor_SSG -> RE: Planes forced to land elsewhere (6/24/2007 5:57:36 AM)
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ORIGINAL: Mick15 Gregor I assume this applies to 'forced to land elsewhere' when it is a second carrier. I have a couple of questions though. I have just finished a play through of the historic Wake Island scenario. It was a tremendous game - Thank you again. Saratoga was sunk while a full strike was returning. Enterprise was two hexes away from the site of the sinking. It seems that 3xF4F (CAP) 16xSBD of VB-3, 29xSBD of VS3 and 6xTBD1 of VT-3 diverted to the Enterprise - These are a/c listed as 'forced to land elsewhere' (ftle) for the Saratoga in the game end 'Squadrons' report. Looking at the Enterprise at game end I see operational/destroyed/reserve a/c listed as below in the air operations screen VT-6 18/5/1 VS-6 12/6/0 VB-6 15/5/28 The F4F had been transferred to Wake (needs explaining in an AAR) and were showing VS-6 18/1/2 Questions 1 Was it a random effect that put all the ftle SBD-2 landing on the Enterprise in the reserve for VB-6 despite majority being from Saratoga's search squadron VS-3? 2 If not is the assignation of all a/c of one type to one squadron reserve an abstraction that potentially gives, as in this case, an understrength squadron (VS-6) despite an enormous reserve (28) of the same a/c type in the second squadron. Perhaps this is a possible slight tweak for the future. Even if abstraction of logistics (fuel/armament) means the use of all ftle a/c should be restricted a protocol resulting in unused a/c when a carrier or base is below its original (supplied) launch capacity seems, given the exigencies of combat, an unrealistic penalty. Final slightly related question :- 1 Have I picked up correctly somewhere else that ftle is restricted to within 6 hexes of original carrier/base position? Iseem to recollect having read this but cannot (re)find it in the manual. There's been a lot of interest in the fate of these aircraft forced to land elsewhere, and to be honest it's not an area that we gave a lot of thought to, since there's not much chance that the aircraft can take a very meaningful part in future battles. We might need to loot at this further. In answer to your questions, I'm not sure how the system allocates these aircraft, maybe Alex can supply more detail. The six hex restriction is in the game, but I left it out of the manual. I'm putting it in the FAQ. Gregor
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