Dave Ferguson -> Commando raids or free invasions (6/24/2007 7:48:04 PM)
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The game is strategic and does not have these but in a TCPIP game I am playing the allied player flings multiple corps into occupied europe at differing locations on essentially suicide missions. It certainly feels like commando raids! The point I am making is that invasions are 'free' as it costs no more resources to move a corps and invade than it does to just transport it to a friendly location, 4PP to load on the ship and away you go!. Historically invasions took a lot of planning and preparation with specialist shipping, combat loading etc etc. For instance you could not just embark your troops in the USA and expect them to invade europe without chaos resulting. Normally troops crossed the Atlantic by fast steamer and the equipment went by cargo ship. I think for the human player it should cost production points to unload in a enemy controlled hex, simulating the planning and logistical buildup needed for an invasion. I would suggest the cost be the same as additional rail moves, currently 7 points. Dave
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