Q-Ball -> To Build or Not to Build... (6/25/2007 6:13:07 PM)
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As the IJN, it seems you have some real choices to make in terms of how to construct your island bases, with an eye toward the future. Almost anything is buildable enough to accomodate Bettys, but clearly you don't have the resources to build everything. And, you probably don't want to, otherwise you are really helping the Allies during the counterattack by leaving good bases. So, what should you focus on building? A good example is the Gilberts. If you turn Tarawa into a Size-4 with large fortifications, a good garrison, what do you do with Makin and Apanama? *Leave them empty: Advantage, you can turn Tarawa into a tough nut, and you leave nothing for the Allies; if they land on Makin, for example, it will be a few turns before they can even base fighters. Disadvantage, the Allied strategy is clear: Bomb Tarawa with 4E's to shut it down, grab Makin, build it up to accomodate bombers, and keep bombing Tarawa, or take it. *Build to size 3 or 4, garrison lightly: Advantage there is that it will be tougher to close Tarawa using 4E's, because Bettys can fly from the other bases, or fighters can fly cap from them. Problem is, Allies can quickly take them, and have a base ready to go right away, instead of having to build. (Though maybe that doesn't matter much since Allies have so many construction troops into '43). *Build and hold them: I don't think it's realistic, "He who defends everything defends nothing", but an option I guess I suppose the decision comes to whether its worth it to build extra airfields solely for aircraft, knowing they are gone as soon as the Allies can get ships there. As a corollary to this, you have alot of choices in the Solomons in particular, and the Banda Sea as well, in terms of what you Build/Hold, and what you leave alone. That was alot of questions, what do experienced players think?
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