vahauser -> RE: Support points (6/26/2007 11:21:48 PM)
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Warrant officer 0/0, I'm pretty sure that the computer doesn't build its force the same way the human does. I think that the computer first looks at the value of the human total core+support. For instance, if the human is fighting a Delay Mission with a core that has a value of 4,000 points plus 1,000 support points, then the computer uses 5,000 as its base. Then the computer looks to see if AI Advantage is turned ON (which gives it more points to spend). Then the computer looks at the 'Battle Type' (easy, medium, or hard (x2)). Then it takes all that information and multiplies the points available by the mission type (in this example computer Advance Mission) to determine the final number of points available to the computer. The computer always spends all of its available points if possible. I've never seen the game code, but this is what I think is going on based on what I've seen in the games I've played.
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