Prince of Eckmühl -> RE: OT: CCAW Screens (6/23/2008 7:09:12 AM)
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This is an interesting topic to the extent that a lot of the art strikes me as sort of garish. Earlier on in the post-release chat about the game, I considered suggesting to SSG that they substitute hi-resolution black-and-white photography like that found in a lot of WW2-era magazines for the grainy, color-screens included in the game. That I didn't bother to do so is a testament to the deaf-ear that the developer turned to the several voices, hereabouts, that roasted the game for it's devotion to the former's apparent credo, "we sold boatloads of this stuff back-when, so don't go telling us how to make games." Seriously, I fired up CaW '07, just a few days ago and played the Midway historical scenario. Not fifteen minutes into the game, CAP Zeros shot down six B-17 attacking the Kido Butai. What struck me as genuinely irksome about the event was not the outcome (which truly defies history, as no B-17 of any type was lost to Zeros at Midway), but the fact that the bombers were B-17D, rather than the much more survivable B-17E (that actually participated in the battle). It's worth noting that more than one poster cited this and numerous other OOB errors in the game as shipped and subsequently patched, all to no avail. At no point has SSG ever shown any interest in rectifying such oversights. It probably shouldn't bother me, but the latest, patched version crashed on me shortly after the B-17D were shot down, a metaphor for CaW '07, perhaps. Suffice it to say, I won't be purchasing any more of their games. PoE (aka ivanmoe)
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