Dirtdog20 -> RE: DO you run short on shells 1914 to 1915 (7/1/2007 6:42:28 PM)
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I am not a playtester. Please take this an a simi-educated guess from following development and the boards. You have to collect "command points" to do things in the game. This represents the staff planning, amassing of material and men, and 10,000 other things that make up an operation. I would guess that you start with "X" command points and you recieve "X" each turn. Just assuming that production takes a while to catch up from late 14 through most of 15 you will have to be very stingy with what you do with your "points" If any of the playtesters could help us out here with am I right or wrong, and the correct terms used in the game to model this it would be appreciated.
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