IAN 1963 -> Advanced Tactics, how tactical ? (7/1/2007 3:58:31 PM)
How suitable is this games engine going to be for simulating tactical combat at battalion/company platoon level ?
Will you be able to assign different fire factors and different ranges to a unit take into account unit facing when determining combat results, and instruct a unit to chance formations and adopt different stances ?
No in military terms its an operational/strategic engine.
It does allow for a lot of tactics like encirclement, fortification, combined ops, artillery fire, concentric attacks, etc.. but not really small scale stuff like LOS, facing and so on.