RE: CM:SF PREVIEW DID you see it? (Full Version)

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WITPgamer -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 2:58:09 PM)

quote:



Looks pretty puny to me when a couple of tactical nukes would wipe them out rather quickly. ;)


Ah yes, well done, I figured that was about the level of your mentality, thank you for reassuring myself of my ability to spot an idiot when I see one. Very amusing the way you had to run to google after the fact in order to see what on earth you were talking about too, bravo. Unfortunately none of that magnificently researched information is at all relevant to a tactical level wargame but hey, you gave it your best shot.

No point in taking this conversation further though, unfortunately I dont have a six pack at hand to dumb myself down to your level.






Monkeys Brain -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 3:16:22 PM)



quote:

No point in taking this conversation further though, unfortunately I dont have a six pack at hand to dumb myself down to your level.



LOL [&o]




JudgeDredd -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 6:08:18 PM)

quote:


...
Only one ignorant around here is you not realizing the HUGE power America has to destroy a country at will.
...

Considering the current state of world affairs, I'd say that's a pretty crap thing to run about quoting.Pretty shallow even for you ravinhood. [&o]

Back to topic, I'm not sure about picking this up. I definitely haven't pre-ordered it yet, although I'ma  fan of the CM series. After Theatre of War (which I am having a mare trying to even remotely enjoy) I just want to make sure about what I buy...so I'll wait until the CM fans have had their mitts on it and wait for their feedback. If they like it, it's a sure thing I will....and I'll pick it up...if they don't I listening to the reasoning and make a decision of my own...and it'll probably be the wrong one anyway.




martxyz -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 6:16:01 PM)

I think whether you think CM:SF is in bad taste and ill-conceived is obviously one of opinion and politics and perhaps the issue doesn't really belong on a Matrix Forum. To give you an example, we could have CM:SF2 where the US invade Syria and then get bogged down in a gueriila war for 10 years, accidentally splattering the odd civilian target, avoiding roadside bombs, and maybe having British support so that a passing A-10 can blow them up by mistake. This is a TOUCHY subject. If people want the game, then fine. But go over to Wargamer if you want to discuss it as they seem to like this type of conversation, or discuss it at Battlefront, so that the developers can explain themselves.
The game is not just bad taste - it's sick!
If you think that it's just another wargame, ask yourself how many copies are going to be bought in the middle east except by american service personnel. I have a feeling it won't sell by the bucket-load in Syria; but what the hell - it's only a game.
Sick.

If there is a moderator around, perhaps it's time to come and stomp on this thread please.




Howard7x -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 6:20:17 PM)

After the shambles of TOW i too am totally unsure of CM:SF and so im going to wait for a review and a demo before taking the plunge. If i had of gone by gut instinct and just got TOW before playing the demo i would have been horribly dissapointed. I REALLY dont like that game. Give me close combat any day of the week.

RH, whilst i agree with most of your posts, the last few have made you out to be very arrogant and ignorant of the state of affairs in the middle east. And im not going to argue the point, its a fact. Thats all i have to say on the matter.

Back on topic.




Plodder -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 7:07:34 PM)

quote:

The game is not just bad taste - it's sick!


How?It models modern warfare,warts n' all.We're all wargamers here, don't you think all the games we play are morally sick then?IEDs and suicide bombers are part of modern warfare just like kamikaze attacks and flamethrowers were part of World War 2.




JudgeDredd -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 7:22:47 PM)

Mart

It's a wargame...end of. It's other people that put the politics in it...much like yourself tbh.

As The Plodder says, every single conflict is in bad taste...but we spend time fighting them. If they made the invasion force attack a fictional country, people would be pissed about it because they'd put their own spin on it.

Sorry, but you (the royal you) should leave politics out of gaming...there is no place for it. If the developers were using it as a political tool, then , in my case, they have wasted their time. I would be no more in favour of a western invasion of Syria in rl as I would a Syrian invasion of the UK....doesn't stop me playing a game though.




martxyz -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 7:52:26 PM)

Hi Judge
Your point's well taken, and it's true that wargaming is, by definition, about war. It's a strange but despite this, on forums like this, and NWS and SSG, the people playing them are just so darned pleasant. I think I can only put the way I feel by way of an example. Quite a (large) number of years ago, I used to enjoy playing Harpoon, and flight sims like Tornado etc. But at that time, although the weapons being modelled were modern, and you were out to wreak maximum destruction (well - sometimes) it didn't actually matter. In the days of the cold war, a mission to blow Warsaw to bits meant nothing. If such a war ever happened, the niceties of peoples opinions wouldn't have counted a jot. When the changes (and unpleasantries) came during the 90's I simply lost the stomach for it. Even during the cold war, I would have felt very uneasy about some things. Vietnam scenarios, central american scenarios. All the places where the superpowers fought out there little wars. There is also a general point that as the time frame gets more and more modern, there is a tendency for there to be assumptions made about who "we" are. Wargaming, at it's best, should be for everyone, regardless of where they live, or their race or religion.

I can't deny the general thrust of your argument though. The only trouble is I would just hate it if the matrix forum turned into the the type of nut-case wargaming forums you can find elsewhere. I just can't see how it's possible to have a generally neutral and well-spirited attitude to a game like CM:SF and I think that damages the hobby.

It's not a great philosophical argument, but I think it could tend to happen. I know everyone seems to get fed up with WW2, but the other extreme is to have "SWAT 5 University Massacre" which could, conceivably be argued as a simple tactical game, but would rightly cause outrage.

I just feel uneasy about the whole thing.  I think I expressed my views in a clumsy and off-hand way, for which I apologise.




JudgeDredd -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 8:16:53 PM)

Well.....I'm not denying you your feelings, that's for sure. Everyone is entitled an opinion...everyone.

However, being as that is your stance, maybe you should look at another hobby? [;)]

Seriously though...I would rather fight a virtual war on my PC than take up arms and conquer Syria myself. For me, the game isn't about the conflict so much as about the tactics I'd be able to employ. CM:SF could be the US invasion of the UK...would I buy it? Probably. Would I be pleased about invading my country and killing millions of innocents? Absolutely...and why? Because it's virtual.

I could no more stamp on a cockroach than kill another person.

So I keep my killing to gaming. I'm not trying to suppress any secret desire I may have to slaughter mankind.....I just want to game [;)]

But like I said, if you feel that the game is in bad taste, then you should avoid it...like I did with Postal. Very bad taste, so I avoided it. I wondered what the developers were doing making t pos....but alot of people bought it...enough to make them make another. Do I think anyone who bought it is going to re-enact the alleged events in the game...no, I hope not...but just because I wouldn't buy it for moral and ethical reasons (probably more to do with not wanting to give the developer any more money!!), I wouldn't say people should avoid it for my reasons...

Each to his/her own I say.

Funny thing is, I jumped on ravinhood about his comment. I actually find it more offensive that he said that than the content of the up and coming game! Go figure.

And I'm not yank bashing. Anyone could have stated that about any country and I would've found it offensive that someone was so arrogant as to suggest "all takers come on"...

Sorry for the ramble. Just trying to allay your fears that I may be using the new game as a training tool to hone my skills...[;)]




martxyz -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 8:39:11 PM)


quote:

ORIGINAL: JudgeDredd
Sorry for the ramble. Just trying to allay your fears that I may be using the new game as a training tool to hone my skills...[;)]


Hi Judge. Never thought that for a minute. I usually agree with everything you say. As I recall you're a Scot now living in Parachute town. I worked in Corby for nearly 15 years so I got to have my batter and eat it!

It's a valid point though about whether I should be at this wargaming lark at all. I do wonder that myself.

Cheers
Martin




ravinhood -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 9:47:42 PM)

I wonder if this editor the game comes with will have the power that modders can change the power of the weapons and tanks and things to make it simular to WW2 statistics? If that is the case then it might not be such a bad deal afterall. Someone can make us a WW2 mod and we can be happy while those that want to play hypothetical American vs the Syria can do that also. If I see someone can do that I might buy it, but, as it stands now I'm pretty sure the demo will do just fine in letting me see how it plays vs the old CM series. I'm really more interested in if the AI has been tweaked or not than anything else. If it's the same old ai from CM1 then it's not going to be something I'll be interested in even after they get to the WW2 stuff.




Kuokkanen -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 9:50:22 PM)

quote:

This is now and American technology could blow Afganistan off the map. Therefore wargaming out modern era right now would be totally unfun. American Forces would wipe out the world if they wanted to. ;) Just press a button and you're all history. ;)

Well... lol. How that other saying goes again...

quote:

The enemy can't press your button once you have disabled his arm

And if it would be that easy, why USA don't do it against Irak? ;)




mjk428 -> RE: CM:SF PREVIEW DID you see it? (7/12/2007 11:03:36 PM)


quote:

ORIGINAL: Matti Kuokkanen

And if it would be that easy, why USA don't do it against Irak? ;)


This should be pretty easy to figure out. The goal isn't destruction. If the US wanted to destroy Iraq, it could pretty easily. Just as it could any other country on the planet. As true as that may be it's also largely irrelevant. The chances that the US would want to destroy any country, even those controlled by our enemies, is almost zero. Unless/until we get nuked.

It's fairly plausible that the US might be involved in a conflict with Syria on a limited scale. Just as this game depicts. If the thought of this offends anyone, it's their right to be offended. It's also the right of the game maker to create something offensive. It doesn't offend me though and I'll be looking at the reviews to see if it's worth getting.




cdbeck -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 12:52:21 AM)

Destructive force issue aside... I guess I just don't see the brew-ha-ha over the game's content. I think Judge Dredd put the point very eloquently and I won't repeat what he said. Mart certainly has a right to his(?) opinion anf it is indeed valid.

However, I think with games, movies, TV shows (entertainment genres), one has to make the disconnect between reality and simulation. Why are lots of recent movie bad guys people who are middle eastern or similar background (just like during the cold war era they were East Germans and Russians)? Is that bad taste? How is playing the Axis in a World War II game any more "tolerant" or "good taste" than CM:SF and its content? Although 50 years has made the Axis look like cartoon bad-guys, they were very real and their political ideology is alive and operating in some parts of the world. Mart cited that a game developed today should "be for everyone" (a point which I actually disagree on, as capitalism is based upon appealing to a target market - I for one do not get excited about Barbie's Pony Princess type games, nor do I need to), however some World War II games are considered "offensive" by former Axis countries (if it has a swastika in it, then the game cannot be sold in Germany, among other places).

Oh well, to each his own. Funny enough, I (as an American) am actually vehemently opposed to the war in Iraq. But I am still buying CM:SF. Go figure... [:'(]

SoM




martxyz -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 2:22:41 AM)

This is all very confusing. Anyway, I just adore Barbie's Pony Princess!

Trouble is that everybody has a sort of valid point, and also complex views on the whole thing. BUT I promise I won't try to convince anybone to go Barbie if they hate CM:SF - I'm keeping Barbie to myself. Damn - sexist! I can't win. [X(]




dinsdale -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 2:24:08 AM)

quote:

ORIGINAL: Matti Kuokkanen
And if it would be that easy, why USA don't do it against Irak? ;)

For many of the same reasons that the Soviet Union didn't do it against Finland in 1945. Political.

People are mixing up issues and intertwining political goals/restraints versus military force. There's little sense denying the overwelming military force posed by the US as it posesses tactical and strategic nuclear weapons in it's arsenal. So once you get past that point, move to the next one: in a conventional war the disparity between weapons platforms in a US/Syria war would make the Gulf Wars look like a slog.

Modelling that type of force disparity in a tactical game and keeping a scenario interesting enough to play requires the not the suspension, but removal of reality, or focus on a non-conventional war. Is Rourke's Drift with M16's really going to be interesting after 15 other variations of it?

------------------------

quote:

ORIGINAL Son Of Montfort
...
Maybe the developers felt the content was close to the line, but a palatable Syria campaign would just be too risky. I don't know. Go ask Moon over at the forums.

Maybe you're right. It just seems bizarre to me. IMHO there is a trend to reduce content and rely on the modding community to turn tools into a game. Reading some comments from developers in different Matrix fora and elsewhere, talking about "the community" creating content for games with hardly any on release probably coloured my opinon on the matter.

quote:

I guess I just don't see the brew-ha-ha over the game's content

For some reason it makes me uncomfortable. I can't explain rationally why. In gameplay terms, I don't believe there has been a conflict interesting and balanced enough to model after The Iran-Iraq war. IMHO, the more ideal setting is 1970's WP V NATO. Just before the current generation MBTs were introduced, and while technology was balanced enough to make a game workable without 10:1 force differentials.

In terms of comfort, I dunno, I have no problem plotting German bombers to decimate London in BoB, but I find the notion of creating a hypothetical war in the middle east to be tasteless. But then I found the idea of Jarhead and Blackhawk Down to be tasteless too. Just my infation-adjusted 2c :)




LiberalEuro -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 3:36:18 AM)

quote:

ORIGINAL: Mart
Wargaming, at it's best, should be for everyone, regardless of where they live, or their race or religion.


Huh?!?!?
No, games are made for the market. Game publishers make games they hope will be bought, so they can make money. They make games based on what they think will sell. Battlefront's market is the US/Canada and Europe. They don't give a hoot if it sells in the MidEast. (they don't actually buy games, software or movies in the ME, it is all pirated)
[quote[This is all very confusing
You are truley confused. What is the difference between a hypothetical modern game and playing as the Germans on the Eastern front. How many millions of civillians did the Germans kill? What about playing as the Persians vs Romans? How many slaves are you commanding?

Maybe the modern setting is just a little too close for comfort for you? You see a Stryker burning on TV your little soft heart doesn't want to see it burn in a game?

quote:

If there is a moderator around, perhaps it's time to come and stomp on this thread please.


What? Why?
Don't mind ravinhoods comments, he's just trying to piss people off (it always works)
If it's because CM:SF is a Battlefront game?
I read somewhere that Matrix might pick up distro rights later, so we'll all be singing it's praises then.




ravinhood -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 3:45:41 AM)

quote:

Don't mind ravinhoods comments, he's just trying to piss people off (it always works)


I am not, you take that back or I'll sue. ;) Isn't that defamation of character or something? Can't I sue? lol
You guys really take things too seriously especially Judge Dredd. What does it really matter if Syria is puny or not or if America can whip everyone's butt in the world right now of if a game depicts America whipping the butt of puny little syria? You can't cover up facts no matter how much you'd like to believe that America could be easily whipped. So, I brag about it, big deal. Why do you let things bother you so much? Hell, I don't give squat what someone says to me, this is all in fun to me anyway I don't take any of this silly online forum conversations that seriously (except when Erik or David or Marc speaks ;) ). I'm just here to have fun. If you can't have fun here, well, maybe you shouldn't come here. But, I certainly don't intend to 'piss' anyone off, you let yourself get piissed off I don't do it. If you can't control your own emotions and anger that's not my fault, it's something you yourself need to get some help with or control. ;) Too much politics and too much political correctness, my gawd don't we deal with that enough in everyday life? lol Me saying America can whip puny countries butts is no different to me than saying the Dallas Cowboys can whip all the NFL teams butts easily this year. ;) It still has to be proven, therefore it's only an opinion...geesh.




LiberalEuro -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 4:14:19 AM)

quote:

ORIGINAL: ravinhood
is no different to me than saying the Dallas Cowboys can whip all the NFL teams butts easily this year. ;)


Oh Heck No!!
It's on now!!





ravinhood -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 4:42:58 AM)

Oh come on man the only reason the Cowboys didn't win it all last year is because Romo Fumbled that field goal try. He won't be as nervous this year. The Cowboys are back again. ;)




cdbeck -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 6:49:07 AM)


quote:

ORIGINAL: dinsdale
IMHO, the more ideal setting is 1970's WP V NATO.


Now that I can totally agree with! I would have rather seen a cold-war-turned-hot game than NATO vs Syria. Although an earlier poster rightly said that most of Syria's hardware is leftover WP hardware.

Of course, I told Vic over on the Advanced Tactics forum that I would have rather AT been a cold-war-turned-hot game than ANOTHER WWII game. However, both games, CM:SF and AT will be modded to accomodate.

I understand your point about the current trend to rely on modders. I don't think that this is due to lazy developers as much as it is to very dedicated fan-base that is computer savvy, willing, and detail oriented enough to produce high quality mods (just look at the Napoleonic mods for the Total War series). Modding has become the new wave, allowing the fan-base to improve upon a stock game (I can't even play stock Space Empires V, as the Balance Mod is so superior). I actually think it is a good thing, although I don't like developers saying, as you pointed out, "We are not including this campaign because we want modders to make it."

SoM




WITPgamer -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 7:21:29 AM)

quote:

ORIGINAL: ravinhood
You guys really take things too seriously especially Judge Dredd. What does it really matter if Syria is puny or not or if America can whip everyone's butt in the world right now of if a game depicts America whipping the butt of puny little syria? You can't cover up facts no matter how much you'd like to believe that America could be easily whipped.


Your in luck, Im up to my 3rd beer so will take this conversation a little further ;)

The reality of the matter is that the US military is currently overstretched because it wasn’t designed for its current mission. Machines are starting to wear out and need to be replaced at a rate that cannot be maintained due to the fact that their are being constantly used, something they were not designed for as its as no 'action' was expected to last this long. The army is struggling to meet its recruitment goals because on average 100 soldiers are being killed every month by IED's. Even if they pull out this year the military will take years to fully recover its readiness, and if the US military was seriously needed today for another action, that would be very bad news.

All this isn’t relevant at a tactical level though. If a modern military could simply erase its opponent off of the map at the push of a button, do you not think that Israel would have done so against Hezbollah. And dont think that they didn’t try, there are satellite photos showing entire city blocks leveled. At a tactical level, an ill equipped and ill trained opponent whom is very willing to fight can still deal a devastating blow against a modern military because modern weapons are simple and powerful. Hezbollah’s most powerful weapon was the Kornet, along with a healthy does of modern RPG warheads, which was able to defeat even the Merkava Mk4 on the battlefield. Ill give you two guesses whom supplied the weapon to Hezbollah, too.

It should be remembered that Iraq is not a good example of modern warfare. Its army didn’t want to fight and have been withering under sanctions for a decade. The insurgents still left in Iraq today are the dangerous ones as they have the will to take the fight to whomever they consider the enemy. We can unfortunately see what they can do with the very few resources they have when we watch the news each night. And yes, if we must go there, of course the US can wipe any country off of the map with nukes, just as Russian and China could also. If that wasn’t done in Vietnam, Korea or even Afghanistan by the Russians I think we can say its a safe bet that that wont happen soon though.

From what Ive read your main quibble is that the game in question isn’t set in WW2. I understand that, I would have liked that too. I am willing to try something new though and welcome a change, and I think you should consider it too. Apologises as I know Ive sounded harsh (see, beer is a good thing!), but its frustrating seeing someone trash one of the VERY few companies left out there still trying to advance the genre beyond where it basically died a decade ago. If your truly interested in wargaming, you should be doing the opposite and encouraging people to give it a shot, not discouraging them.




WITPgamer -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 7:54:22 AM)

quote:

The game is not just bad taste - it's sick!


Mart, my neighbor escaped as a child from the death camps at the end of WW2, he still has the tattoos still to prove it. Ive never asked, but what do you think he would say if I asked him his thoughts on people playing a WW2 based game for enjoyment? WW2 was the most horrific conflict in human history, 25 million people died, an entire race was massacred on a massive scale, Chinese civilians were used at chemical test dummies and Russian troops were used as bridging equipment, yet we are allowed to enjoy a game based on that conflict becuase a mere 50 years has passed?

I truly do not wish to dismiss your opinions, I do believe they are valid and I know people that share the same thoughts about wargaming in general beleive it or not. I do think that we need to draw a line at wargaming or not though, not dissect the the genre at a certain date in history. Wargaming, at least for me, is about a tactical challenge given the assets I have in a particular scenario, much like chess. War on the other hand, is horrific, and should be treated with the utmost respect. If I wasn’t going to wargame because of that fact though I would also find it hard to eat my daily meals as I know they could keep a child in Africa alive for another week.




martxyz -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 9:40:48 AM)

Yeah - all the points you make are very true. As I mentioned, I wonder if this wargaming palaver (well -  land based anyway) is really for me. I can get a bit impulsive and I do rememember once taking a whole pile of Eastern Front games and books down to the charity shop as I wondered what the hell I was doing with them. This included some fairly expensive Stalingrad books, and Erickson's two-book epic on the whole campaign. Doesn't take much film footage of death camps and senseless slaughter to make you think (oh- and throw up!). I also disposed of a bunch of other stuff. Kept all the naval stuff though. I must have a metal fetish - goes great with the barbie Doll [;)]
It's pretty obvious from the contributions on the thread that, despite my initial reactions, people are very thoughful on this stuff, and that's something I appreciate at Matrix.





JudgeDredd -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 9:45:37 AM)


quote:

ORIGINAL: ravinhood
I am not, you take that back or I'll sue. ;) Isn't that defamation of character or something? Can't I sue? lol

No you can't. Only if it's a lie and, well we all know, eh?

quote:


You guys really take things too seriously especially Judge Dredd. What does it really matter if Syria is puny or not or if America can whip everyone's butt in the world right now of if a game depicts America whipping the butt of puny little syria?

You misinterpreted my post, ravinhood. I wasn't offended or insulted by your post. I just thought it was arrogant considering the state of world affairs. And that's what I posted.

Clearly I shouldn't have bothered, because, as always, my post was either inadvertently or deliberately twisted to suit you furthering your post count




Neilster -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 12:20:51 PM)

War in any era is clearly extremely nasty but it's also very interesting. For me, being able to recreate military actions and to try my hand as a commander adds a layer of fascination to its study. Another interesting aspect of wargaming is immersion. To use an example, armies of millions with tens of thousands of armoured vehicles, huge naval fleets and vast swarms of aircraft locked in a desperate, no quarter struggle for the future of our planet is not something we see now but in WW2 wargames I can lose myself in this world, at every level from supreme commander to rifleman.

Driven a tank or flown an F-22 Raptor lately? No? Well you can simulate it pretty well with computer wargaming. I could go on and on but I'm sure you get the picture.

Cheers, Neilster




WITPgamer -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 2:02:14 PM)


quote:

ORIGINAL: Mart

Yeah - all the points you make are very true. As I mentioned, I wonder if this wargaming palaver (well -  land based anyway) is really for me.


Mart, dont get too radical there. :) From my point of view if you enjoy wargaming as a hobby treat it for what it really is, a glorified game of chess. Yes wargames are infinitely more complex and use real work situations as part of their basis, but when you boil it down they are very similar and we are basically playing for the same reasons as any other game, for a challenge whilst having a bit of fun in the process.

If we take gaming too seriously then anything from War in the Pacific to Battlefield 2 should be scratched off the list as most games are based around our more intense life experiences!






martxyz -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 4:58:11 PM)


quote:

ORIGINAL: WITPgamer

as most games are based around our more intense life experiences!



My most intense life experiences have been around sex and that really is frightening! [X(]

But thanks for the encouragement. It is appreciated.

Cheers

Martin




cdbeck -> RE: CM:SF PREVIEW DID you see it? (7/13/2007 5:10:55 PM)


quote:

ORIGINAL: Mart
My most intense life experiences have been around sex and that really is frightening! [X(]


Well... there are plenty of games out there about that too. Just not on this forum... [:D]

SoM




mikul82 -> RE: CM:SF PREVIEW DID you see it? (7/17/2007 6:35:49 PM)

For me, all politics/ethics aside, I'm simply not interested enough in the subject matter to spend the money CMSF.  I have too many games as it is that I haven't even gotten around to delving into yet, so blowing money on one that I probably won't play as more than a novelty just doesn't interest me.  I do have and love all of the previous CM games, and highly second the idea of more Pacfic theater wargames!




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