RE: CHS, non stock, and opponents (Full Version)

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scout1 -> RE: CHS, non stock, and opponents (7/23/2007 12:14:00 AM)

Not sure how much of this is stock vs CHS, but .....

Running 2 games, both as Japan. One is CHS (Mar 42) the other is the BigB mod (Aug 42) ....
There appears to be a HUGE difference in terms of Japanese production/growth. I've done about the same things in both and there is a HUGE difference regarding HI available. Can't say specifics as the walls have ears .......[;)]




Gem35 -> RE: CHS, non stock, and opponents (7/23/2007 6:56:01 AM)

I play stock with subchaser's map.
Too long into games and too stubborn to change, even with the uber nikmod.[;)]




Halsey -> RE: CHS, non stock, and opponents (7/27/2007 10:38:32 PM)

bump for the TomDude.[;)]




Reg -> RE: CHS, non stock, and opponents (7/28/2007 9:31:48 AM)


Personally, I could never go back to stock. Though the AI might be fine tuned, I cringe everytime I see the '75th RAAF Squadron' and the rail racetrack around Australia.

I'm a historical player and if I'm going to be staring at these units for the next 700 turns, I feel the OOBs and geography should be a bit more correct before I can get fully immersed in the game. CHS addresses these issues.

Others have obviously done a lot more play testing than I have but I have not encountered any issues with CHS AI so far.




Halsey -> RE: CHS, non stock, and opponents (7/28/2007 2:20:05 PM)

I agree completely.[;)][:D]

Better map.
Better OOB.
More accurate AC ranges.

It's not perfect, but it gives a better representation of the conflict.





ny59giants -> RE: CHS, non stock, and opponents (7/30/2007 6:43:51 AM)

You don't get a WARP speed AP TF in stock. Only in CHS!!![&o][&o]

[image]local://upfiles/15133/480D8CB01BE142458EF431CC26EAE227.jpg[/image]




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