Jason Petho -> RE: What are the changes in 1.02? (7/20/2007 2:58:44 AM)
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V1.02 - July 10, 2007 All Engineers and other Mine Clearing Units being damaged by minefields - Fixed Rising Sun Bicycles not moving Fixed All Motorcycles and horses shooting - Fixed East Front 2D unit counters seem to be off center. Fixed East Front - 2D artillery icon off center - Fixed All Tanks not carrying infantry Fixed East Front, West Front Large number of unit graphic upgrades for East Front (31) and West Front (74) All Assault sounds added and revised All Night graphics was improved. West Front Added US Marines, platoon to corps East Front, West Front all ships no longer have assault value; including landing craft East Front All bunkers are now 10, like the other games. East Front, West Front various unit platoon, weapon and unittext updates East Front Improved concealment East Front Improved OP-Fire routine East Front Dynamic Campaigns Barbarossa DCG (North, Center and South) order of battles have been recreated from scratch upgrades come at company level, bypassing original upgrade glitch. Also prevents leader crash in 1943. ALL CAMPAIGNS WILL NEED TO BE RESTARTED FROM 1941 TO WORK! East Front Dynamic Campaigns Barbarossa DCG replacements have been improved from mid 1942 to 1945, with the assumption a player will accept higher commands as the campaign progresses. East Front Dynamic Campaigns General campaign file has been tweaked, hopefully resolving the Congressional Medal of Honour bug. West Front 16 scenarios added Battle of the Outposts, A Dutch Verdun, Panthers on Hells Highway, Cutting the Corridor, Clearing the Corridor, Where Theres Trouble
, The Grim Road to Hoogerheide, Kampfgruppe Chill Strikes Back, The Woods of Overloon, Through Three Miles of Hell, CCR/7 Into the Breach, Give it All Up?, Einsatz der Fόhrer Grenadier Brigade, Battle of Groningen, The Guns of Delfzijl
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