gdpsnake -> Please explain how GB got 328 strength in a hex?!! (8/7/2007 1:04:48 AM)
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Greece entered the war as ET so I sent some CP units to deal with it. The Brits landed at Salonika with ONE unit on a previous impulse which I surrounded and attacked with 4 A quality full strenght CP units (Hex stacking is 14.) Imagine my surprise at the combat results which put GB strength at 328!!!!!!!!!!!!! Even in my wildest dreams NO COUNTRY should be able to put that much in a hex. I assume the GB AI sea transported into the hex which is why 1 unit became about 10 BUT COME ON..stacking is stacking or don't have a stacking rule. If you can only cram so many men and guns into a hex then you shouldn't be able to do it on a seaborne transfer either. Even at their best, the CP can put maybe 104 strength in a 14 stack hex. And by the way, how come these same ten units keep flip flopping between Alexandria and Salonika every impulse? I know because first they destroyed my attack in Greece then destroyed my attack in Alexandria from Turkey. Something is very insane here considering my combined Turkish/Austrian/Italian (yes, I got Italy as a CP) Navy rules the Eastern and Western Med but those blokes just move around like crazy. Also, on the Eastern front during the CP activation phase, most Russians are no where to be seen only to show up 4 deep in every empty hex during move time. Does the AI get unlimited strategic moves because it happens every impulse everywhere. Can someone explain this please?
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