Tactics -> RE: True? (11/1/2007 12:09:17 AM)
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I found this posted by Senior Drill on 10/16: http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=4174 quote:
The article on the pending release of Close Combat: Modern Tactics (CCMT) on the home page is real bad poop. Poop in the American military term "information. I realize that there is a cavet at the end of the article that states; "Since this article is based off of the screen shots of a previous version we can not fully expect to see all the new features in CCMT.", however, being at the end of the article and easily glossed over, let's discuss what the article states will be in CCMT and what is not. Close Combat Modern Tactics is NOT base on the current USMC training simulation Close Combat Marines Anti Terrorism (CCMAT). It is based on Close Combat Marines v5.1 (CCMv5.1), a ten player game, as a commercial release of CCMv5.1. It doesn't have one Marine and it does not have many of the features discussed in the article. Most of those are scheduled for CC6, which CCMT is not. CCMT is an interim release, not a numbered CC game. Triggers: Not in CCMT. Are in CCMAT and will be in CC6. Civilians: Not in CCMT. Are in CCMAT and will be in CC6. Obstacle/Mines/IED's: Not in CCMT. Are in CCMAT and will be in CC6. Scenario Settings: "Time of Day - Its unknown what this could be used for. Since night cannot be modeled graphically into CC, we can guess that if the time is set at night units may be less visible." Not in CCMT. Is in CCMAT. In CC6, Time of Day will affect LOS. Scenario Settings: "Show Last Spotted Position - Presumably a marker will display on the map when a unit disappears from your LOS." Not in CCMT. Is in CCMAT. In CC6, once a unit moves out of your LOS, an icon will mark the last known position, slowly fading out over a period of 1 - 2 minutes on the main battle screen and the overview map. What really needs to be pointed out is that CCMT a commercial version of the US Marine Corps trainer that has been out since 2005 as v3.1, upgraded and enhanced through CCRAF to CCM v5.1. It is modern forces with modern weapons, so the kill ratios can go way up. What you may think is a strong Battle Group for CC5 might get quickly blown away in CCMT. You have to use modern tactics to win. I invite the webmaster to contact me in the future to check his copy on what is and what is not in the next CC releases.
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