Russian Guard -> RE: Unit Traits/Abilities in CoG2 (8/18/2007 2:26:44 AM)
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ORIGINAL: ericbabe Any more ideas for unit special abilities in COG2? We've started working on the draft for the design document just this morning. How about "Rear Guard" for a General's ability? Quoting as regards Bagration: British commissioner to the Russian army, Sir Robert Wilson, who met Bagration during this campaign and witnessed his rearguard actions, wrote in his Narratives: "Bagration was by birth a Georgian, of short stature, with strong dark features and eyes flashing with Asiatic fire. Gentle, gracious, generous, chivalrously brave, he was beloved by everyone and admired by all who witnessed his exploits. No officer ever excelled him in direction of an advance or rear guard; nor had any officer's capacity in these commands ever been severally tested; especially in the retreat from Pultusk to Eylau in the last war - a retreat of 17 days, and as of many furious combats, in which his will, unwearying energy and daring courage were incessantly exemplified. They were indeed so many days of triumph for his fame…" If a General with this skill is present at a quick battle and that Army retreats, he affects the "die roll" determining losses. In Detailed Battles, the Army he is assigned to "recoups" a percentage of the troops that are "killed" during the 3 turns after the retreat begins (or somehow reduces casualties taken by any Divisions, during those 3 turns). Hey, I'm just having fun getting back into the spirit of CoG [:)]
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