1925frank -> RE: Scenario Design Question (9/3/2007 5:22:45 PM)
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I've designed scenarios where AI reinforcements come in, find a comfortable spot next to a lake, and then sit out the battle cooking hotdogs. I learned from that not to have the reinforcements come in too distant from any victory hexes. I also learned not to have troops loaded on trucks, because the trucks will rush to the front and get obliterated with the troops on board. I haven't experimented with how the AI behaves, and my experience designing scenarios is limited. Are there some general things to try to do and to try to avoid, and are there some general techniques to get the AI to act in a desired way? Placing victory hexes closeby is one general rule, but as junk2drive points out, even then you have to monitor how the AI responds and try to design around it. If you want the AI to move, keep the aggression level at or near 100 is another general rule.
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