Rhetor -> RE: Why Bother? (10/8/2007 11:52:39 PM)
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ORIGINAL: 1925frank If it's not too much trouble, could you state the tweaks you've proposed. I'd be interested. Also, what kind of house rules have you found work best? Quick list. Bear in mind, that some of these are applicable only to Napoleonic BGs: 1. Artillery should get 1 fatigue point for each salvo fired 2. Artillery batteries should have limited ammo, resupplied from wagons 3. Ammo levels should be set, not left to pure chance. EG. 9 volleys max for each infantry unit. 4. Skirmishers should not be able to stop the movement of formed infantry. 5. Skirmishers should either work as a screen of formed, or as a detached company. There are way too many small skirmisher companies for the player to control. 6. Routed units should have absolutely no chance for winning in melee. As far as house rules are concerned, these were mostly connected with skirmishers - that a light company should stay near its parent battalion, save when garrisoning buildings, and that a skirmisher unit cannot be left in enemy zone of control in open terrain - unless this hex is also in zone of control of a friendly formed battalion. EDIT: yet another house rule regarding artillery - the artillery ammo levels should be keep way lower than in the original scenarios, in order to prevent a situation, when a battery unlimbered in a favourable spot keeps firing in both offensive and defensive fire phase, which is totally unhistorical. For the same reasons, this house rule included an option, that artillery could fire in defensive fire phase only when in cannister range, ie. about 6 hexes. This house rule was proposed on the site on which the "Battlefield Eylau Project" first appeared. That was many years ago, and this excellent site has long dissappeared... Look through my posts in this subforum. There might have been more suggestions, and definitely I have given detailed explanations to all of my suggestions. Time has passed since I first got interested in the Matrix release of Battlegrounds. Can't wait to see some new maps.
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