Joe D. -> RE: Nagumo has too many Zeros? (10/8/2007 3:51:26 PM)
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ORIGINAL: NimitsTexan quote:
ORIGINAL: Joe D. Removing (all) the 6th Ku Zeros and shifting the random clouds to an East/West axis along Midway should help balance this scenario, and that's all I'm asking. Well, again, I would not recommend removing all of them. At a bare minimum, 6th Ku A6Ms on Akagi should be included. After all my fussing about this, I finally decided to go into the CaW editor, loaded the Midway folder, and then entered the "edit squadron" option; Akagi correctly has two squadrons of 9 Zeros each -- escort and CAP -- but there were 3 extra or spare crews w/each squadron (total = 6 planes of the 6th Ku?); I simply deleted one of the squadron's 3 crews, leaving them w/the 3 spare that actually were used as CAP. You can simply leave all 6 crews for both squadrons. However, I have no clue how these 3 spare crews are utilized in the game. After entering the editor, I also discovered that, compared w/Shattered Sword, Nagumo just has too many planes, period, so I simply edited the squadrons to reflect the latest figures from the IJN flight logs. I also arbitrarilly reallocated their training status and lowered squadron admin ratings to reflect the estimated 15 % squadron attrition since PH; this was much easier to do in the editor than I thought, but I'm not sure what actual effect this has on gameplay. As for cloud cover, no matter what I do in the edit weather option, I can't get the clouds over the fleets, which is where they were during the actual battle. In any event, I degraded the IJN's scouting training and admin to reflect Cdr. Genda's half-hearted scout plan, as well as the trouble several IJN hvy cruisers had launching their scout planes.
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