Early Impressions (Full Version)

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22sec -> Early Impressions (9/22/2007 8:06:23 AM)

Simply wow! Will need to redo my plays and playbooks, but wow! The Depth Chart rocks[&o] I take it Position ID in the Players ID tables stayed the same, great news. Wow! Wow! Thank you David




Dolemite73 -> RE: Early Impressions (9/22/2007 8:11:22 AM)

Agreed.  Compared to where we were, this game has grown by leaps and bounds.  Once the sime engine matches the game engine, I feel I can finally put FBPro 98 out of its misery.  Great job, David!




Dolemite73 -> RE: Early Impressions (9/22/2007 8:12:32 AM)

I especially like the graphics. To see their uniforms get muddy and to watch their breath on a cold day is simply awesome.




boggyjr -> RE: Early Impressions (9/22/2007 8:17:26 AM)

Started a small NFL league with 17 teams (will add two more next season).

The things that made me the most happy were the way the game keeps track of the W/L records throughout the league each year, and stores them, so you don't have to record them on your own. I also like the defunct team list (can we take teams out of the league this year david?), and the game also keeps track of past champions.

The graphics are amazing. It's like going from Madden 64-like graphics all the way to Madden 2003-2004. Fields look awesome, and I like how it shows the player pictures and stats like Madden does.

I also like the rather large selection of stock playbooks!

Heck, I love this version all together!




David Winter -> RE: Early Impressions (9/22/2007 3:53:46 PM)

Hi.

I'm glad you're happy with the new version.

I'll be posting an update shortly that corrects a few of the minor things mentioned thus far.

thanks
David




Mrgravyard50 -> RE: Early Impressions (9/22/2007 4:58:35 PM)

Ah not really happy. the players studder at the line. Also when try to make a league it wont go thru I mean it says it wont work and to push F-9 to make it work but it doesnt and I have to exit the game. (when I try to save it and it does NOT save it)
My Pc is a HP. AMD Athlon 2.16 Hrd Drive has over 60g. Ram is 960. and windows XP.
also the you start a game and go to the menu board (Ameican/ kickoff from/ 40 sec clock and others it doesnt show which on each is for) in other words
I have to guess at each one.




David Winter -> RE: Early Impressions (9/22/2007 5:05:54 PM)

Hi.

quote:

the players studder at the line.


Can you explain that. I don't understand what you mean.

quote:

Also when try to make a league it wont go thru I mean it says it wont work and to push F-9 to make it work but it doesnt and I have to exit the game. (when I try to save it and it does NOT save it)


I've not seen any other reports about this problem. Can you give me more specifics. How are you trying to make the league, and what settings are you using? If you're being prompted with an "F9 To Continue Screen", there is a message that comes along with that. What is that message?

quote:

also the you start a game and go to the menu board (Ameican/ kickoff from/ 40 sec clock and others it doesnt show which on each is for) in other words I have to guess at each one.


I'm sorry, but I don't understand what you mean there. Are you saying you don't know what the rules mean?

thanks
David




Mrgravyard50 -> RE: Early Impressions (9/22/2007 5:26:09 PM)

Wee I did a virus scan on my Pc and now for some reason the game works Great!
Thank You Sir for a Great Game!




David Winter -> RE: Early Impressions (9/22/2007 5:31:23 PM)

Hmm okay.. well I didn't do much to help.. but happy that you have the game working.

Maximum-Football reads and writes a considerable amount of data to the disk. Virus scanners sometimes like to stick their nose into that process. That may slow things down and could explain what you were seeing.


thanks
David




22sec -> RE: Early Impressions (9/22/2007 5:51:46 PM)

Quick Depth Chart question, when I try to set the DC for my TE's the only option available is RBs and WRs. I do have 4 TEs on the roster




David Winter -> RE: Early Impressions (9/22/2007 6:14:05 PM)

Please zip up and send the league mdb file to support@wintervalley.com

(also let me know what team it is so I can find it quickly)

thanks
David




22sec -> RE: Early Impressions (9/22/2007 6:19:49 PM)

On its way




22sec -> RE: Early Impressions (9/22/2007 6:40:12 PM)

David,
I just checked one of the stock leagues that was reset, and rosters generated and the same thing. The TEs aren't an option when trying to set the TE depth chart.




Tullius -> RE: Early Impressions (9/22/2007 7:24:45 PM)

I do not understand your problem, too. Here is a screenshot from a standart league. The AI had no problems no fill the TE slots.

Could you tell me which Team Profile do you use ?




[image]local://upfiles/14669/71EB95E8ED84477E9DFF123AFA220122.jpg[/image]




22sec -> RE: Early Impressions (9/22/2007 7:38:20 PM)

Well if you look at the available players in the bottom portion there are no TE's. Now perhaps on the roster you did the screenshot they only had 2 TEs, but I'm not seeing any of TEs available.




Tullius -> RE: Early Impressions (9/22/2007 7:44:55 PM)

quote:

Well if you look at the available players in the bottom portion there are no TE's



The reason is the draft profile. A 53 men roster has in the most cases only 2 TE`s (of course, you can change it). These TEs are used to filling the SB/TE slot. If one of the TE`s is injuried the game will call an other player. That would be here a RB.




nmleague -> RE: Early Impressions (9/22/2007 8:00:07 PM)

Are your TEs active, if they arent active they wont show as available?




Tullius -> RE: Early Impressions (9/22/2007 8:19:25 PM)

I have tested it using an other team. It is again from the stock league which i had reset during beta. This team has 3 TE and i changed the depth chart. 2 TE´s were thrown out and the other was set as TE1.

[image]local://upfiles/14669/AFB7ADC8199641D8B9617F0C7695FF38.jpg[/image]




22sec -> RE: Early Impressions (9/22/2007 9:15:54 PM)

Don't see why profile should make a difference, when there is already TE's on the team. Beside a new season has not been started, so you can't import profiles.

Just another note, normally on Saturday's I'm camped out on the couch trying to watch 10 games at a time. Not today, I'm sitting at the computer with just one game on in the background.




David Winter -> RE: Early Impressions (9/22/2007 9:16:09 PM)

quote:

ORIGINAL: 21SEC

David,
I just checked one of the stock leagues that was reset, and rosters generated and the same thing. The TEs aren't an option when trying to set the TE depth chart.



Hi.

I took a look at the league you sent me and the TE's are showing up on the available players list. They're a little further down, but they're there. Also, clicking the autofill properly put both two TE's into the slots.

I'm not sure why they're not showing up for you but I did notice that some of the data you imported is not correct. When I loaded the roster, I received two errors because the Junior Team data and the Leagues Played data (both strings) were null in the database. This is likely due to the import not putting any information in those fields.

I have added some additional code to the game so that this doesn't cause a problem with the game, but it could potentially be the reason that your rosters are not loading properly (players missing).




[image]local://upfiles/14718/4D3A7E3A2E4C460EB8DE3393F8445A08.jpg[/image]




22sec -> RE: Early Impressions (9/22/2007 9:55:24 PM)

Thanks, I'll double check. I only did the import to try a few things. Eventually I will go back, and reset everything. Then copy and past in the import stuff from the players table to the new table.




Mrgravyard50 -> RE: Early Impressions (9/23/2007 4:11:06 AM)

Well now its screwing up again.
When I try to make a new leagueand to save it then at the top left in Purple it says "Object Required in Procedure ModGame. Screen Data League Bottom.
Press f9 to continue" When I press f-9 it says Could Not continue Press ESC.




David Winter -> RE: Early Impressions (9/23/2007 4:17:47 AM)

Please provide the information for the league you're trying to create.

Do you receive a regional settings warning when you start the game?

thanks
David




Lucas718 -> RE: Early Impressions (9/23/2007 4:21:45 AM)

I'm also seeing the defensive players stuttering before the snap.   The only way to explain it is that usually on each play there are 3 or 4 of them just standing there violently shaking.  They usually calm down when the QB says "ready".




Mrgravyard50 -> RE: Early Impressions (9/23/2007 4:45:46 AM)

David I just name it "Phils' and then do the rest as normal. Its a American league 16 teams I have the regular game type stuff set up. And then when I go to save it Boom.
Thank You Sir..




David Winter -> RE: Early Impressions (9/23/2007 4:48:47 AM)

Do you receive a regional settings warning when you start the game?

How do you add the 16 teams if you haven't saved the league yet? Is this an existing league that you've already created?

thanks
David




Mrgravyard50 -> RE: Early Impressions (9/23/2007 5:05:55 AM)

Ok after I bring up the MF game then l click on the "League Game" click on New League.
Then "General Settings " then "Set Rules"
Then I click on save. and then ofcourse it doesnt work.
hope this helps.
Thanks again...




David Winter -> RE: Early Impressions (9/23/2007 5:14:50 AM)

Okay I'm trying to help as best as I can here but I've asked this question several times with no answer;

Do you receive a regional settings warning when you start the game?

Also please give me exactly the settings you're trying to use. All of them. The league name, the championship name, the rule settings.. everything please.

thanks
David




Brockleigh -> RE: Early Impressions (9/23/2007 5:55:16 AM)

I'm loving this too. The tightened up graphics and details make quite a difference, but the biggest thing for me if the new tackle animations. No more he's-still-two-yards-away-from the-ball-carrier-but-somehow-he-still-tackled-him tackles, and the animation looks like a real tackle now too. The head on tackles look like John Lynch burying someone, and a couple of times I've winced and went, "Oooh."

Great work, Dave. A great game just got greater.




David Winter -> RE: Early Impressions (9/23/2007 7:04:08 AM)


quote:

ORIGINAL: Lucas718

I'm also seeing the defensive players stuttering before the snap.   The only way to explain it is that usually on each play there are 3 or 4 of them just standing there violently shaking.  They usually calm down when the QB says "ready".



hi..

What positions are these?

thanks
David




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