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Walloc -> RE: Artillery in 1.2 beta 2 (10/11/2007 5:16:07 AM)
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quote:
ORIGINAL: FrankHunter A single 6 strength artillery unit will produce roughly the same result as 2 3-strength units when firing against targets in the open. But the 6 strength unit will be far more effective firing on trenches. That sounds good to me in general. I do have 1 request for u too consider tho. If its at all possible with in the mathematics of the formular. Could up teched art as they go up in tech maybe lose some of its effetiveness vs open, but keep it vs trenches. Reason to me would be as follows. Whether u in '14 or in '18. When ever one of ur attacks has been succesfull u per default with will up in open / trench 1. No way around that. As i understand it now, in '14 when u in open and if enemy has 2 art that can fire on u just after the succesfull attack. You would from 2 art get around a 6 FP attack on u in that situasion. In '18 u would in same situasion get a 12 FP assuming Art has been up teched. This means if the hit u recieve is sorta liniaer that u get twice as many casulties up on after a succesfull attack in '18 than in '14, therefor be around "twice" as exposed to a counterattack. I think we all agree that art and tactics and certainly evolved during that periode. In large in reponce to the also developing fortifications. Question i ask my self is: Are u in '18 up on a succesfull attack much more likely to reciveve art casulties that in the game would mean u would be more exposed to a succesfull counterattack. Im no WW1 expert, but so have some knowledge of it. It doesnt seem to me with Kaiseroffensive and end game ET attacks that happend in '18 was more exposed to art and there for be succesfully counterattacked. If any thing the '18 offensives seemed comparitivly more succesfull than earlier. Since there as stipulated early is no difference in time u have to be in "open/low trench" in '18 than '14. Apart from teh fact u dont have high trench yet, but thats not the point. Doesnt then a much more effective upteched art vs open in '18 make that a reality in the game? Also if its agreed that much of the art and tactics evolved to deal with the fortications of the lines later on, logic doesnt necesarrily dictates that the upteched art would be particular more effective vs open. Im short this makes me think that upteched art should possibly have diminishing returns vs open/low trenches. So 2 upteched art with each 6 for a 12 FP isnt twice as casulty prone as 2 non upteched art. Not that it cant rise some in effectiveness but not a whole lot vs open/low trench. Upteched art should indeed as u say be much more effective vs higher trenchsystems. Does that make any sense? Kind regards, Rasmus
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