Southpaw Samurai -> RE: Pilot experience "level-up" (10/11/2007 5:09:01 PM)
|
So pilots have a fixed upgrade tree? That's a little disappointing. It would be cool if someone like Package leveled up and, due to really lucky rolls, suddenly became a star or someone like Wedge whom you're hoping becomes deadlier wallows with just a slight improvement. Granted, leveling up doesn't happen frequently in a single campaign, so it's not super critical. I think Hornet Leader is making many of us look and hope beyond the scope of the game. It'd be really cool if you could keep your squadron roster from campaign to campaign (although having the same squadron in both '91 and '07 would be silly). I think a counter for it becoming unbalanced with all great pilots is to have greater chances of completely sidelining a pilot either through death, injury, complete stress out, or just not recovering from being a POW. That way while you'll have your three campaign mega aces, you'll feel it when one dies and is replaced by a rookie (of course, people can and will save/restore to avoid such, but that's their loss when they feel the game has become too easy). Of course, having a more wildly rotating roster means more pilots. Hopefully Hornet Leader is successful enough that perhaps it will be worth investing in a sequel or expansion on a larger scale.
|
|
|
|