CptWaspLuca -> RE: How are Pods Used (10/25/2007 10:15:14 AM)
|
I really don't like such unrealistic things; and I don't play in this manner with the Vassal module. You can still change the difficulty of the game in other manners, without sacrificing the realism. Please give us at least some configurable realism options; you can put them in a configuration file, if you want, but let we play as with the Vassal version... Pods are discarded as AtA weapons in the bandit event (very unrealistic!), but they give the AtG penalty... this is a non-sense. An option to have pods handled as separate things, not depletable and not affecting performance would be really a gooooood thing for me.
|
|
|
|