cdbeck -> RE: Community website scenario's (10/28/2007 10:24:28 PM)
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ORIGINAL: Erik Rutins Seems to me that space could just be a different version of "oceans" as it has been in many space strategy games, with planets as islands. Have you seen that scenario in the latest Civ expansion that converted Civ into a Master of Orion-type game? I have the Civ expansion, so I see where you are going with this. The problem would in trying to model the mostly ground based combat of EotFS with space transport to take troops from planet to planet. I guess you could make a huge map with "islands" in space to be planets. Kinda lame, I would think. That is why I thought about story driven scenarios, each "set-piece" battles of a larger campaign. The first would be home planet pacification, next could be invasion of rival, next would be defense from aliens... all in a final bid to become emperor. Warhammer 40K would be good in theory, but units rely so much on special abilities to demarcate them in that game, it might be a bit "bland." I wish someone would update Rites of War, which I liked very much. Now a Dune - Battle for Arrakis scenario... that has HUGE potential. Need to brush up some desert squares with red to denote spice fields... [;)] Would feel great to have 50 Sardaukar collide against 100 Fremen warriors to see who wins! You could research "Wierding Modules" and produce Feydakin... it would be spectacular! SoM
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