Wild Bill -> (9/12/2000 8:53:00 AM)
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It is in the manual in the FAQ section. Here is a resume of how to do it.
Setting reinforcement hexes in SPWAW Version 4.0
1. Go to map editor.
2. The reinforcement flags are numbered as follows:
0- Left side exit hex
1- Right side exit hex
2-5 Left side reinforcement flags
6-9 right side reinforcement flags
3. Click on a hex you want to use as a reinforcement hex for left side
4. Then type a number (2-5). That will put the reinforcement flag in that hex. That is where units in that side will enter.
2=Reinforcement hex 1- for left side
3=Reinforcement hex 2- for left side
4=Reinforcement hex 3- for left side
5=Reinforcement hex 4- for left side
6=Reinforcement hex 1- for right side
7=Reinforcement hex 2- for right side
8=Reinforcement hex 3- for right side
9=Reinforcement hex 4- for right side
(Remember, numbers 0 and 1 are exit hexes)
5. Then you'll have to go back to unit deploy to associate reinforcing units and their turn of entry to these hexes.
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In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
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