explorer2 -> RE: The real combat value of units with more than 1 attack (1/7/2008 7:09:16 AM)
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This is really nice work guys. I'm a newbie and still hopelessly confused about how to calculate combat odds, which is essential to my gaming enjoyment. Maybe you can help me with a few clarifications. 1. In Willburn's chart, what do the A and D values represent more specifically? 2. Where can I find this combat simulator text log referred to? I have it turned on in preferences but don't know how to find it. 3. In the statistic charts given in the game for the subformations, lower right, where it says vs. SFT Types: are these multipliers actually supposed to be 1.xx of something. For example 10x bazookas vs. Light Tank Attack modifier is to multiply 1.2? and if so, what is it multiplying 1.2 times? 4. In the same statistic chart for subformations, in the Vs. Classes part, it lists defend pts. (e.g. 10x bazookas vs. armour =400). What is this value? Is it different than hit points? (which is listed for this formation as 150) 5. More generic question: I have times when the values listed on the unit counters total up to about 90, going up against a single unit of 11-15, and the attacker loses every time (armor vs. bazooka). Am I right in concluding that there are so many modifiers and other values not accounted for in the posted number on the unit counter, that using them as a guide for strength vs. another unit is very unwise? If someone could give a couple of detailed examples of combat situations, the formulas, and how to apply them to a couple of specific attacks/defenses that would be HUGELY appreciated, and I think valuable for the entire community. I know I'm a newbie, but figuring this out is driving me crazy and the manual is of extremely little help. Thanks in advance.
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