Paul Vebber -> (9/15/2000 3:17:00 AM)
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The game values are based on 4in and 6in penetration vs 30 degrees - not much different from your values. I think the book "Anti-Tank is where is where I got them from.
HEAT penetration is a functionof diameter of the "cone" of explosive, the stand off in diameters, and the "impedance" of the path to the armor (a fuction of angle and "stuff" in the way..ie spaced armor, tracks, logs, etc...)
To get max penetration the round must go of in a rather narrow "basket" of distance, angle and lack of "impedance". Deviation causes significant loss of performance.
IF all works right the jet will take the "straight path" throught the armor (armor/cos angle of incidence). An AP round intereacts with armor in a fundamentally differnet way, so the game uses a different routine for HEAT Penetration.
Since so much can "screw up" the optimum geometry, the effectiveness of HEAT keeps the large random factor described above.
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