KG Erwin -> RE: What's left to add to Pure Sim? (11/26/2007 7:41:46 AM)
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ORIGINAL: GNDN KG, I agree, it is modelled very well and have no issue with it. However, right now it is a no-brainer as to when to bring in a reliever. You just drop him in whenever. What I miss is that dreaded gray area where you cross your fingers and hope your current pitcher makes it until your reliever is warmed up. You know what I mean, when the pitching coach seems to have the bullpen phone as a growth on his ear asking "Is he ready yet?" over and over again..... I manage all my games and miss that particular feeling in the 7th, 8th and 9th innings. I don't agree. The necessity to warm up a reliever is missing, but it would add unnecessary complications to the game. So, how would Shaun implement this? A "warmup" button? Now, this could get tricky, as a player could always keep a reliever ready to go. Think about this. A penalty on a reliever's effectiveness would have to be established IF he didn't enter the game after the inning in which he was readied. No, this isn't appropriate. The implication of readiness is built into the game. Since we don't do pitch-by-pitch, there's time compression built in. This includes those warm-up pitches for relievers in the bullpen. I have no desire for this game to get dragged down into minutiae, no matter how tempting it might be.
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